This thread is meant to be a listing of the most popular Tankadin specs, hopefully to give beginner Tankadins a starting point and answer a lot of questions before they're asked.
0/46/12 - The Maintankadin
(3 points intentionally left open)
This is the "Cookie-cutter" Prot spec. The remaining 3 points typically go into either Improved Seal of the Crusader or Pursuit of Justice. In addition, most Tankadins using this spec will drop 1 point from somewhere else to pick up Blessing of Kings (except in some 25-man situations where there will always be another Paladin to cast it).
Advantages:
-Best suited for standard "main tanking"
-Gets most of the cool stuff in the Prot tree
Disadvantages:
-Not much hybrid left; healing (or DPS) suffers quite a bit
12/49/0 - The Threat Rocket
This build focuses primarily on threat generation, and is best suited for AOE/offtanking roles where uncrushability is not a concern. This build also picks up Improved Lay on Hands for a little more useful emergency button.
Advantages:
-Superior off-target threat generation through Seal of Righteousness
-Slightly more DPS capable than the Maintankadin build
-Improved Lay on Hands
Disadvantages:
-Lack of Deflection makes uncrushable harder to reach
15/46/0 - The "Baelor Special"
Similar to the Threat Rocket build, this build dips into the Holy tree at the expense of Ret talents, but with a different goal. This build picks up the more healing-oriented talents in Holy, centered around a Flash of Light/mp5 focused healing style. You won't make an amazing healer, but you'll at least be a bit better off. There's a little bit of freedom to move talents around as well - the 2 points in Precision could be dropped for Spell Warding, or Improved Seal of Righteousness could be picked up over Spiritual Focus.
Advantages:
-Still functions fairly well as a healer when not needed as a tank
-Improved Lay on Hands
Disadvantages:
-Lack of Illumination and Light's Grace holds the build back from a fully-functional main healing role
-Lack of Deflection makes getting uncrushable harder
37/22/0 - The OT Healadin
(2 points intentionally left open)
This build is primarily a healing build, but gives up some deep Holy talents in favor of picking up some of the more important lower-tier Prot talents. It's not recommended for primary tanking duties, more for primary healers who are called on to off-tank at times, or tank the occasional 5-man.
Advantages:
-Most of the Holy tree is left intact, leaving you a very effective healer.
-Blessed Life helps reduce incoming damage
-Holy Shock can be used either as a quick instant heal on yourself or a single-target threat ability
Disadvantages:
-No Holy Shield leaves you open to Crushing Blows
-Much lower overall threat gen
0/40/21 - Max TPS spec
This build is focused on threat generation, and skips some survivabilty talents like Ardent Defender and Shield Specialization. It's not recommended to use this build in progressions unless you have huge threat issues.
Advantages:
- Extremely high TPS outcome
- Precision reducing also taunt resist chance
- Reckoning which helps in farming
- Improved JoC for 3% raidwide crit
Disadvantages:
- Lack of Spell warding and Ardent Defender
- No Avenger Shield
- No Blessing of Kings
Lore
Tue Aug 21, 2007 2:23 pm
