I, also, missed this thread till now. So this is where all the interesting theorycraft disappeared to.
A couple of notes:
Glyphs:
AS glyph.
If this is about how to be an end-game MT, AS glyph is not optional. When threat becomes an issue, weaving in a glyphed AS is a huge TPS increase. We have HotR + consecrate for AoE threat on trash. Raids don't hit bottlenecks vs. trash b/c of less burst threat on secondary mobs. Raids hit bottlenecks b/c tanks can't put out enough threat on bosses. If someone has just hit 25-maly, and DPS is getting threat-capped due to power sparks, a glyphed AS is mandatory.
The question then becomes how to weave in AS into a rotation? The obvious answer is replace every 5th HotR with an AS. More on this elsewhere.
SoV glyph.
I'd like to see some hard numbers wrt. Glyph of SoV. 10 expertise affects very few of our skills. It's easy to quantify Glyph of AS, Glyph of Judgement, Glyph of Consecration. I can't quantify Glyph of SoV, so don't know how to judge it.
RD glyph.
Is glyph of RD really mandatory? I don't think so. With the amount of hit that gets stacked in gear automatically, taunts have an extremely low fail-rate, and you have a backup taunt. If a taunt has a 2% miss rate, it has a 0.04% chance of failing twice in a row. 3% miss rate ==> 0.09%. 4% miss rate ==> 0.16%, and 5% ==> 0.25%. Most of us probably run at ~3% without even thinking. That means 1 in 400 taunts get resisted. Safe enough for 4H progression? It's a judgement call. Do you have a dranei in your party? +1%. A boomkin or Spriest in the raid? +3%. If you run with either boomkin or Spriest in the raid, RD glyph is entirely unneccessary, IMO. Want extra insurance? 40 hit/40 stam food.
OOM section.
Here are thoughts on going OOM and about trash pulling technique.
As dps gears up, you may start chain pulling. HoR is a great chain pull tool, if Exorcism is unavailable. I pull more than one pack every 30 seconds all the time. AS CD is no longer a limitation for chain pulling, thus I often do go OOM. Chain pulling single mobs, especially when stunnable, as they no longer proc BoSanc. Same thing when trying to hold aggro on lots of casters who also don't proc BoSanc - you have to spam consecrate, and run around with HotR, but you don't get BoSanc mana back, and have to rely on SA, which may or may not be enough, especially since Consecrate is tons of mana. Sidenote, never underestimate how easy it is to just run up to a mob and melee it in order to grab aggro. Certainly most trash packs give you tons of mana, but there are exceptions like the above, and they will force you to slow down and drink or risk going OOM.
On the 969 rotation and long CD skills.
Exorcism. Mandatory vs. UD bosses to maximize threat. How do we weave it in?
Sacred Shield. I've run raids without holy pallies. How do you keep this up?
Honestly, I don't know the answers to these - I'm gonna start another thread with some more detailed thoughts on the 969 rotation and long CD moves.
Regarding your threat numbers pulled from Rawr. I'd honestly prefer WWS parses of MT'ing 25-maly, patch, sarth, or something. I don't trust Rawr since last time I checked it was buggy as hell. But maybe it's all fixed and dandy now. I have a hard time believing non-glyphed AS is less TPS than HotR, but then I don't bother looking at numbers anymore. I think the ease of content has made theorycrafters lazy, too.
Difficulty portion:
Sarth+2 is much harder than Maly, IMO.
Lastly, gear section.
BiS trinket:
DMC:G???? LMFAO. I thought you said this was for MT'ing, not LootReaver tanking.
Avoidance numbers.
50% avoidance is err, a bit low, IMO. I have 50%+ in my Max EH set. I run ~58% avoidance in an avoidance set. I typically run with a balanced set of ~56% avoidance with similar stam, but less BV and armor than my EH set. And I still have 4-6 upgrades left.
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