Opportunityjack =)
There have been many, many (many many many many many many... *continues on*) threads about the whole sanctity aura spec, and personally, I don't have a particular problem with it, but then, at the same time, I don't see much use in it.
First off, you're missing out on 2% parry... bad.
Second... 2/3 Pursuit of Justice? Why? If you want a run speed increase like that, just put a Boar's Speed on your boots. Seriously, invest all three points in it, or none at all...
Eye for an Eye, simple, spells cannot crit in PvE.
Vindication: Ok, most boss mobs in PvE are immune to Vindication, so you're not really adding anything to the raid there, and in an AoE tanking situation, you're adding a debuff to one of those mobs, not very useful... This might be useful while tanking ONLY one mob, if mobs in WoW were based on stats more, but instead, where you would think that would cause him to lose 15% health, it wouldn't it may equal out to 2% or 3%.
Now, I could see where you're coming from for the changes, you really need all the stam you can get, so it is a good idea to move the points from Ardent Defender to Combat Expertise.
Vindication > Imp. Seal of the Crusader. Ok.
Eye for an Eye > Ret aura? You're switching one useless talent for another. This talent gives you a whopping 13 damage on your ret aura, which increases the TPS you have on a single mob by about 11, assuming they have a 2 second swing timer, and assuming you don't dodge/parry/get missed on any of those attacks.
And last, if you're going to go into the Prot tree and get Avenger's Shield, then you're going to be better off taking even more points out and maxing out Ardent Defender, and Deflection.
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