Even Level - 96% chance to hit with spell
+1 Level - 95% chance to hit with spell
+2 Levels - 94% chance to hit with spell
+3 Levels - 83% chance to hit with spell
+4 Levels - 72% chance to hit with spell
+5 Levels - 61% chance to hit with spell
...
Your goal as a caster is to get the number listed above + your spell hit % to total to 99% (raid bosses count as 73). So basically you want 16% spell hit. There is always a 1% chance to "miss" with a spell. Spell hit is a direct boost to dps. 1% more spells hitting = 1% more damage done in the same amount of time. Spell crit is great for burst damage, but overall if your spells aren't hitting they can't crit. It's not uncommon for raiding casters to carry two sets, one full of spell hit for bosses and one with lots of spell crit for trash (since spell hit requirements to not miss drop significantly).
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