What I'm doing right now is equipping my +BV gear and abusing the Libram of Obstruction/double-ShoR bug, with Righteous Fury off. I'm wondering if I should carry around my ret set pieces for this time (mostly about 13 ilvls behind my main set, with some variation)
I'd like to consider this scenario without the double-ShoR bug, since that's what the world will look like going forward. I'm wondering whether I should use Seal of Blood or Seal of Vengeance when DPSing. (I have the SoV glyph, so it's 10 expertise vs. extra damage from SoB) I'm thinking that SoB is probably better, though I haven't done the math on it.
Near as I can figure, static values for BV, AP, and Strength:
1 BV ~ 1.7 damage on ShoR every 6s, or about 0.28dps
1 AP ~ 0.07 dps (white) + 0.045 dps (HotR)
maybe 0.04 dps (Consecrate, if mana permits)
Judgement dps (0.045dps with SoB, 0.015 with SoV)
SoV dps (0.05dps)
1 Str = 0.14dps (ShoR) + 0.16 * 2.3 (AP) + seal damage
It looks a lot like strength is going to be a lot better than Block Value, with either SoB or SoV; 1 Str would probably contribute around 0.5dps or so.
What would the value of Crit/Haste/Hit/Expertise be in comparison? Should I strap on some high-crit gear, or is hit/expertise important to max out first?
I've never put together a dps spreadsheet, but I'm sort of curious what other people do, and what gear you carry. Pre-BC, I'd be a 0.5 healer if I wasn't tanking, but that kinda sucked. (and I'd usually put up SoW/JoW and smack the mob between casts for weak mana regen) I can definitely put the hurt out now -- as a DK who decided to bother me when I was doing the Wintergrasp dragon-arrows daily found out.


