It's actually quite easy to disprove that then. If you change the next hit on the attack queue to a dodge when mongoose procs and you get hit, then that would guarantee that the system does not work that way. It most certainly does not work like that and would be a pretty poor way to run a supposedly random combat system.
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Shadow Council - US - Horde
Xandreth (74) - Prot Paladin - MT (going ret until 75)
Tyrenn (80) - Frostfire Mage
Saege (70) - Resto Druid in training
Staub (63) - DK backup tank
harlekin
Mon Dec 08, 2008 1:44 pm

