daishan
Mon Aug 26, 2013 7:59 am
Re: [5.4 PTR] SS Nerf
As of 4-5 days ago having 3 stacks of BoG was enough to be able to cast WoG/EF with the 4P regardless of how much HoPo you have.

Thels wrote:Do we actually still need 3 HoPo when we use the T16 bonus? My understanding was that if we have 3+ BoG, WoG (and thus EF) become free.
daishan wrote:As of 4-5 days ago having 3 stacks of BoG was enough to be able to cast WoG/EF with the 4P regardless of how much HoPo you have.
theckhd wrote:5.3 Results, 4T15:
EF: 313602 dps, 106138 dtps, 105735 hps, 339.5 TMI
SS: 315417 dps, 55366 dtps, 99790 hps, 150.3 TMI
5.4 Results, 4T15:
EF: 257571 dps, 107743 dtps, 106385 hps, 3979.9 TMI
SS: 258832 dps, 74490 dtps, 46100 hps, 10950.4 TMI
Thels wrote:Re-reading that, that's a pretty big difference in TMI. If we look at EF, which is getting buffed, our TMI still increases more than tenfold.
What is changing in 5.4 that makes us so much more vulnerable?
theckhd wrote:Vengeance nerf, primarily. You're looking at a drop from ~231k Vengeance to ~191k.
Also note that the sim does cast Divine Protection shortly after the pull.
Thels wrote:(and perhaps someone should change the title of the original message to include EF).
Thels wrote:Thanks Worldie.
Refreshing EF just because your vengeance is high won't work. SS is only based on vengeance. EF is also based on current HoPo and BoG. If your vengeance is higher, but your BoG stacks are lower, it's probably not worth it to refresh.
Paoanii wrote:Edit: You can ignore this, I read threads good. It's mentioned in another thread that it was changed at some point 5.3+.
Thels wrote:EDIT: Also, 1% of the SotR were avoided. Does the human racial not apply to SotR in SimC? If so, is that a bug or an adequate representation of in-game?
Thels wrote:I did a check to see what low haste values would have for an effect on this. I built a character that used exclusively ToT LFR gear with Strength/Stamina/Hit/Expertise/Mastery/Parry/Dodge, then gemmed and reforged for Hit > Expertise > Haste > Mastery > Dodge/Parry > Crit/Spirit. I pitted the character against a 25 man normal boss, assuming that'll be more in line with the content the character will be performing in T16. That might've been overshooting things.
The character: http://chardev.org/profile/66069-T15LFRSS.html
Sim results with SS: http://thels.nl/t15lfrss.html
Sim results with EF: http://thels.nl/t15lfref.html
With SS, TMI was only 300k. With EF, TMI was a grand 1.6m. And that's with the T15 bonus, which benefits EF more than SS.
I do expect that EF is only advantageous, if we have the haste to quickly build up some BoG stacks. If we don't, EFs output is going to be much lower, and will cause much bigger gaps in SotR.
EDIT: Also, 1% of the SotR were avoided. Does the human racial not apply to SotR in SimC? If so, is that a bug or an adequate representation of in-game?
theckhd wrote:Thels wrote:EDIT: Also, 1% of the SotR were avoided. Does the human racial not apply to SotR in SimC? If so, is that a bug or an adequate representation of in-game?
Definitely a bug, though I have no idea how that would've been introduced. I'll have to do some digging, was this with 530-7?
Paoanii wrote:*whispers quietly* Psssssst, Thels. Your sim never used EF.