I seemingly always run with warriors though, and I know they don't stack.
Again I'm really wondering here before I respec in 1-2 days.
Txuekau
Sun Apr 19, 2009 9:44 pm

Leanad wrote:Am I missing something?
Leanad wrote:I thought we wanted quick hitting mobs.
Varmin wrote:20% less damage?
Knaughty wrote:Just a quick status post: Don't expect me to update the first page this week - we're still racing for the server first Yogg-Saron, and thus I'm a little busy
On that note: Mimiron is the first hard boss in the instance. Well.. pre-nerf Ignis was hard, current Ignis is a joke
I really don't understand why they're nerfing the instance after one week, when people are killing the un-nerfed bosses.
Torquemada wrote:I envy you for not having a raid full of stupid.
Knaughty wrote:Just a quick status post: Don't expect me to update the first page this week - we're still racing for the server first Yogg-Saron, and thus I'm a little busy
On that note: Mimiron is the first hard boss in the instance. Well.. pre-nerf Ignis was hard, current Ignis is a joke
I really don't understand why they're nerfing the instance after one week, when people are killing the un-nerfed bosses.
Knaughty wrote:Meh, we got stuck on General in the end. Got him to 50% and have the fight under control, just ran out of time to kill him. Some elements are quite sketchy with Aussie ping/latency. Main one is he has a tendency to jerk out of melee range at the end of the kite phases, and our interrupters then miss a kick/shock/whatever. Taking an ele shaman this week, hopefully.
YS server first still open. Slow server, I guess.
badgermonkey wrote:Because charity epics are the norm, and every little 12 year old and whatever other retards exist want to be able to down every content. You maybe have seen the progression to this since TBC was released (I remember working my ass off for each individual purple in vanilla!).
Nerfing raid bosses barely a week after introducing them, where most guilds haven't even REACHED them yet, makes me a sad panda.
Varmin wrote:badgermonkey wrote:Because charity epics are the norm, and every little 12 year old and whatever other retards exist want to be able to down every content. You maybe have seen the progression to this since TBC was released (I remember working my ass off for each individual purple in vanilla!).
Nerfing raid bosses barely a week after introducing them, where most guilds haven't even REACHED them yet, makes me a sad panda.
I think the point is that most guilds haven't reached them yet.
They want most guilds to be able to kill Yogg. They want the hard modes to be the challenging parts.