This is more of an informational thread with some analysis at the end. I didn't really draw any major conclusions. You can look at the chart and see that as gear improves SS pulls ahead of IDA for most content. The idea behind this thread was to take a look at the break even points of IDA vs. SS and provide a small table to help a person gauge which is better for them based on their content (incoming damage) and their gear (AC and BV) if they are worried primarily about single target encounters.
I think it also goes a long way to show how even if IDA would win out on really hard hitters, for most content, SS is on par (or sometimes better) with the damage reduction of IDA. There seems to be some stigma around that block value isn't very much damage reduction because it only reduces damage by some small fixed amount. This was kinda set up to take a look at "where is this true" and "at what point are they about the same". A lot of the conclusions are left up to the reader though as it is highly dependent on so many factors, that all you can do is provide a reference to start with.
jere
Fri Jun 27, 2008 12:01 pm





