Santcuff
Mon May 10, 2010 11:12 am
Re: Graphics card choice
Going to need about 550 dollars at least to upgrade everything :/ not going to have that money for while probably

fafhrd wrote:Speaking of debugging FPS issues, I've noticed that my FPS seems to be absolutely stellar for the last 10% of LK, after you get ressed. Whether it's 10 or 25, once I accept that res, I seem to cruise along at a smooth 60ish fps.
This is surprising, since as far as I know, everyone is attacking the boss - yet before that phase I get around 15-20 fps.
The only real difference I can think of is that for the final 10%, no one is healing. I'm not sure what about no heals going off would lead to that big a performance difference for me though - I'm not a healer so I don't have any healing specific mods installed, and I believe I've disabled every available option in my unitframes and grid for showing incoming heals, so I don't think stuff like lib-healcomms should be processing heals very much.
Does anyone else find their performance jumping up after being ressed for the final 10% of the LK fight?
This happens on both my hunter and warrior, even though they have only some mods in common.
Koatanga wrote:fafhrd wrote:Speaking of debugging FPS issues, I've noticed that my FPS seems to be absolutely stellar for the last 10% of LK, after you get ressed. Whether it's 10 or 25, once I accept that res, I seem to cruise along at a smooth 60ish fps.
This is surprising, since as far as I know, everyone is attacking the boss - yet before that phase I get around 15-20 fps.
The only real difference I can think of is that for the final 10%, no one is healing. I'm not sure what about no heals going off would lead to that big a performance difference for me though - I'm not a healer so I don't have any healing specific mods installed, and I believe I've disabled every available option in my unitframes and grid for showing incoming heals, so I don't think stuff like lib-healcomms should be processing heals very much.
Does anyone else find their performance jumping up after being ressed for the final 10% of the LK fight?
This happens on both my hunter and warrior, even though they have only some mods in common.
You probably have mods that show incoming heals on your raid frames, or you're running Healbot or some such. While that's extremely important information to see, all that information being passed around does impact your performance.
Mods that interact with one another, such as Healbot telling another Healbot how much healing is being done to whom, often use hidden whispers that are extremely inefficient.
So yes, it is entirely possible that healing is killing your frame rates.
fafhrd wrote:Koatanga wrote:fafhrd wrote:and AgUF are at actually disabling parsing of incoming lib-healcomms messages when the feature is disabled, but I have done everything short of editing the mods myself to disable them.
Daeren wrote:The funny thing is that as I mentioned earlier, you won't notice anything above 2 cores since both WoW and SC2 are programmed for 2 cores atm (SC2 might get upgraded to utilize more cores)
Daath wrote:Thank you for the clarification. As I understand it, WoW essentially runs on 2 cores, the main thread on one and the rest of the smaller ones on another, correct? Considering that the bulk of the original wow was made before dual cores came out, it's understandable that the game would not be written to optimize for them.
Bulk on one core, other threads in as many cores as the OS wants to pass it thru. We have lots of threads.
Klaudandus wrote:http://ultimatecomputers.net/forum/viewtopic.php?f=7&t=3644
Here is the link that explains what core parking is and how to disable it.