First off:
http://www.wowarmory.com/character-sheet.xml?r=Icecrown&n=Dawnrunner
I hit 70 about 2 weeks ago and have worked hard to get my gear rolling to tank stuff for my guild's alts. We're currently working on Vashj and Al'ar as a guild to get them down. On a run to Mags a week ago I got pulled along since there were only 24 people on and ended up tanking an add initially then grabbing a second one after that add tank died and managed to survive. Feeling good and proud of myself, things were looking on the 'up' side.
Tonight I got pulled to a TK run to basically tag along. Knock out VR (got the T5 shoulders from Warchief Mantle so huge upgrade) and Solarian. We go to play with Al'ar. I get assigned duty to pick up the adds off Al'ar and end up getting smoked, never being able to get agro on them . They'd run past me, my Avenger shield missed like 7 times, my taunts would be resisted. It was as if every 'trick' that I could do to generate threat was completely backfiring and failing.
The question I put forth is, was this just an omg freak night (Because I know I disappointed some people in the guild) or is it more relative to my gear? Is there something I can be doing differently in my approach or should I blame it all on being horribly undergeared compared to the others in guild and for the content?
My approach on the adds was as follows: I'd taunt it off the healer it had initial agro on, throw shield, judge righteousness and consecrate, then throw up holy shield and spam righteousness when it was up to hold it on to me. Even still often it'd get pulled, assuming it stayed on me to begin with. The biggest problem was, we tank by the doorway into Al'ars room, the adds would streak off towards the healers/dps in the middle of the room faster than I could move my Blood Elf behind to get them. Do I need a different approach?
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Dawnrunner - Blood Elf - 53 Paladin - Icecrown
Dawnrunner
Wed Oct 31, 2007 8:46 pm


