Oxboy555
Thu Nov 22, 2012 5:10 am
Noob gemming question
How come, if hit and expertise are so important to us, that none of the gemming strategies in the major guides (EJ, Bassm, Tankspot, etc) talk about gemming with these two traits?

SourceWrathblood (from EJ) wrote:To be a properly geared protection paladin raid tank, you MUST:
- Reach Hit cap (2550 Hit rating)
- Reach Expertise hard cap (5100 Expertise rating)
SourceFetzie (from Tankspot) wrote:TLDR: Reforge to 7.5% hit (2550 rating) and 15% expertise (5100 rating, or 4400 rating if you use the Expertise elixir). Then prioritize Mastery and haste over parry and dodge.
DisRuptive1 wrote:SourceWrathblood (from EJ) wrote:To be a properly geared protection paladin raid tank, you MUST:
- Reach Hit cap (2550 Hit rating)
- Reach Expertise hard cap (5100 Expertise rating)SourceFetzie (from Tankspot) wrote:TLDR: Reforge to 7.5% hit (2550 rating) and 15% expertise (5100 rating, or 4400 rating if you use the Expertise elixir). Then prioritize Mastery and haste over parry and dodge.
Granted, Fetzie really doesn't explain the theorycraft of why you should do his recommendations. He mainly just gives a generalized primer.
Don't know what Bassm is.
econ21 wrote:The OP makes a fair point. At lower gear levels, you are probably going to have to gem some expertise/hit to meet the caps.
Worldie wrote:In cataclysm, first 26 expertise were removing both parry and dodge off the table, since bosses had 5% chance to dodge and 12%~ parry chance. So the first 26 expertise would remove 5% dodge and 5% parry, then the following expertise would remove only parry cause all dodge was already taken off.
In MoP, bosses have 7.5% dodge chance and 7.5% parry chance. The first 7.5% expertise remove only dodge while the following 7.5% expertise remove only parry.