Actually, Defense do provide alot more towards uncrushable if you are not there yet. With 25 defense skill, you gain 1% to be missed, dodge, parry and block, totaling 4% towards uncrushable. These benefits still apply after uncrittable.
25 defense skill divided by 4 makes 6.25 defense skill per 1% towards uncrushable.
2.37 defense rating per defense skill, times 6.25 makes 14.81 defense rating needed to achieve 1% towards uncrushable.
Compare 14.81 defense rating to 18.92 dodge rating, defense provide more value per rating.
But of course that only applies if you are not uncrushable yet. Even after uncrushable, because block chance falls off the hit table first, only 3 avoidance (miss, dodge and parry) is useful.
25 Defense skill divded by 3 make 8.33 (or 8 and one third), times 2.37 makes 19.75
So even after uncrushable, it requires only 19.75 rating per 1% of pure avoidance. Although it requires more rating per 1%, there is an advantage in stacking defense, as it increases your miss chance. Spells cannot be dodged or parried, but spells can still miss (it comes up as a full resist) so it provides some benefits against spells compared to stacking pure dodge.
But this is only comparing between dodge rating and defense rating. To get uncrushable easier, the best is to stack block rating, as only 7.88 block rating is required per 1%. Because of this, and the slightly cheaper dodge rating, you generally get more bang for your buck by stacking dodge and block compared to stacking defense.
_________________
Tenkou - 70 Paladin, Xavius EU
