Skip to content
Maintankadin

Frequently *Answered* Questions - Tankadin quickie basics.

Knaughty
Sat Dec 13, 2008 8:37 pm
Updated based on:

• Clearing everything as far as [25]Sarth+2
• Disparaging SoB as a tanking seal.
• anything else I thought of.
_________________
This isn't the "Offtankadin" forum.
Knaughty of the Undying Nightfall Plagued Proto-Drake
Basic FAQ and Advanced FAQ
Thornir
Mon Dec 15, 2008 6:59 pm
It seems to me that the major point of the AS glyph is the difference between Add pulling and Boss pulling.

Add pulling = multiple targets
100% dmg to all three targets
Pull aggro + 100% X 3 > Pull aggro + 200% X 1

Even with two targets...
Pull aggro + 100% X 2 = Pull aggro + 200% X 1
And only one target gets the 200%, so the other is more likely to get pulled off unless you do some fast tanking.

However, suppose there is only one man to pull...say, a boss.

You get double damage from the attack, which comes out as double TPS
Pull aggro + 200% X 1 > Pull aggro + 100% X 1 (only one target)

I myself have not glyphed this. This glyph is more for a boss-tanking MT than an add-tanking OT, and I perfer Judgement because I use it more in my rotation, but the choice personal and situational.
_________________
Many fall, but one remains. - The Stranger
Men are but flesh and blood. They know their doom, but not the hour. - Patrick Stewart
Thornir
Widdox
Thu Dec 18, 2008 9:06 am
The problem with glyphing AS is that the cooldown to too long to consider part of boss rotation threat. I was going to glyph AS until I started tanking in wotlk and realized that I dont need it.
_________________
Candiru
Fri Jan 09, 2009 8:30 am
The way I see it you have your basic rotation, with Avenger's shield and soon, Hand of Reckoning as ranged "pick-up" moves which you can use at any point in your rotation.

Since hand of reckoning is a single target pick-up, I'd want a three target one too!

Not much point in having two single target pick-ups imho.
Knaughty
Sun Jan 11, 2009 7:02 pm
3.0 finished other than getting all my achievements complete. Updates based on that.

Also covers 3.0.8.

Pretty sure this can sit on the back burner for a while while I work on the advanced version.

That said, suggestions/corrections still welcome.
_________________
This isn't the "Offtankadin" forum.
Knaughty of the Undying Nightfall Plagued Proto-Drake
Basic FAQ and Advanced FAQ
Archimeades
Thu Jan 22, 2009 1:22 pm
I'd find some commentary on Sacred Shield useful. A recently 80 tankadin (like myself) who just got this shiny new ability is probably not sure how to weave it into a 96969 rotation, or even if it's an "needs to be up all the time" or "panic button" type of ability. Did a bit of searching in the training forum but I'm not seeing a lot of Basic info on it's proper use.
_________________
Wtb mentor Eldre'Thalas
steadypal
Sat Jan 24, 2009 11:57 am
i saw that you suggested divine guardian, i was thinking of respeccing for it, in the guild im in we pretty much rotate MT's each boss, or whoever wants to tank it, tanks it,

if only DG didnt cause forebearance, cause i wouldnt use this cause i'd still want divine protection ready for use, ala air phase sapph, etc...




in your opinion, POJ vs tuskarrs boot enchant?


or neither?
Panzerdin
Sat Jan 24, 2009 2:41 pm
I, on the other hand, am a PoJ whore and maintain that you should take it by default, because you've nowhere else to put the points anyway, while the 15% speed increase can be a lifesaver when you need to avoid environmental hazards.
_________________
If you shoot Anthony several hundred times with an anti-tank rifle whilst he is stabbed to death by a squad of ninja monkeys, he will be dead.

OK?