Patch 2.3.0 (11/13/07): The chance for this ability to land successfully on its target is now increased by hit rating.
However, Taunt remained classified as a spell for the purposes of determining miss rate versus mobs. That means that against a mob 3 levels higher than the player, *Taunt has a base chance of 17% to be resisted (a miss)*. (*Needs reference) There is also a 1% chance to be resisted that cannot be overcome with gear.
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