I like that this fight spreads the difficulty around throughout the raid. It's not just damage on the tank, but healing random players, dealing with the buff on Jaraxxus, interrupting the boss, interrupting adds, healing other random players, kiting a fire...
Compare it to XT: light left, gravity right, light left, gravity right, light left, gravity right, tantrum, spam aoe heals. DPS heart, ... harder... ok, you guys break off and aoe those adds. Ok. Tank those pummelers on top of the melee so that they get killed by splash damage. Light left, gravity right, light left, gravity right, light left, gravity right... heart. The only risky parts of this fight is healing up the damage.
Yes, it is an easy fight from a numbers perspective. If your players don't pay much attention and react quickly, however, it becomes difficult. I think fights should be easy when everyone plays well. It's rare when so many players have to react to so many different things.
Belloc
Fri Aug 21, 2009 8:31 pm
