AvengeanceFri Jun 05, 2009 12:46 am
[10] Firefighter
We havent killed it yet, but wiped on 5% in P4 (because 3 guys didnt see shock blast and died ;/), anyway I'd share my strategy.
We run 1 tank 3 healer and 6 dps. DPS is mainly ranged, with a mix of casters, a retardin and a fury war (usually the other tank you bring with the rest of your Ulduar). Anyway, it is not effective setup - a feral would be far better, and a hunter, melees arent particularly good in this fight imo.
Phase 1 we kill him between 2-3 Plasma blasts, you have to use CDs to survive (first shield wall, second and 3rd guardian spirit from our 2 holy priests). The key is you start off the fight TOGETHER next to the button, wait for the screen explosion (fire spawn), then move to the boss. If you start off in the middle like you would in normal mode, fires will spawn in the middle of the room and its very hard to control. I tank teh boss in the middle all the time, and when fires come you just have to move slowly away from it (keeping relative to the middle). Around the second shockblast (+/- 10 secs, it varies a bit), Mimiron will cast Flame Suppressant which removes all flames in the room, so make sure you stay away from fire long enough til it happens. Sometimes fires never get to the center, sometimes you are surrounded by it, depends on RNG and how many melee you got to attract a fire spawn.
Transition phases, very important, you gather together at one of the doors (2 oclock, 6o clock, 10 oclock), we usually go 6, then when explosion happens, move to 10. The idea is you ATTRACT all the fire together into one side, so they arent all over the room. We pile up pretty close during the transition phases. Before P2 starts, you usually get 2 explosions (fire spawns), but sometimes the second explosion is delayed until P2 actually starts. Just dont run to the middle too early or you have a bad fire spawn.
Phase 2 we split into 2 ranged groups, with 1 priest in each, and they follow their respective healer. Melees always stand in such a way so that when the boss guns them, it doesnt hit any range - i.e. try to attract boss fire away from range. Watch out for frost bomb (massive blue blob), it douses half the room's fire, but also has a massive aoe + knockback + frost dmg - dont get hit by it.... and I do mean the aoe is massive (30-40 yards). We blow BL in this phase because we usually have deaths here if we dont. We also use divine guardian right at the start (my one) when we are running in position, and one after Spinning up (repositioning) from retardin.
Again transition phase, pick a spot to gather up (find the side of the room with most fire, and go there), we usually call out reference point like "button", or "2 o'clock" etc). Look ahead of your path where you gonna go in P3... find the side of the room that has no fire and go there after you see explosion.
Phase 3 We use warlock tank on boss, I solo tank all the robots, and we send all ranged dps on boss straight away, with the fury war soaking up the bomb bots only, and the retardin dps down the assault bots with me. We dont really use the cores to grip the boss - we nuke the boss just from the start. Usually we do manage to kill 1 assault bot and stun him anyway. I got my Holy pala to RF attract all the junk bots and I consec over him. In this phase you have to keep movingto avoid fires, usually either clockwise or anticlockwise. The emergency bots are VERY bad - do not get near them - they have aoe silence, and their water spray hits 15k or so. They do not aggro, not even if you taunt them. We find that if we hug near the walls, they dont really get to you. We usually finish p3 with around 3-4 assault bots spawns. AoE all the adds down at the end - and kill as many emergency bots you see before P4 starts.
This transition you dont have to reposition really, because you have no time as you have adds to clear.
Phase 4 I taunt the head off the warlock, he soul shatters, so I soak up all the dmg. DPS splits between 3 parts, and we find an empty place to tank him at start. You constantly have to move because of fires and I think emergency bots respawns. Frost bomb is also a killer on top of spin, shockblast and mines. Very intense phase and probably hardest of all. Usually 1 direction kiting (clockwise/anti clockwise) is enough, but you might have to make on-the-spot decisions where to go, if a part of the room is cleared from fire by frost bomb etc. Spinning can be hazardous when the boss is on 1 side of the room - spin will cover a big arc. Easiest way is that the raid is relatively close to each other within the 20 yards of the boss. Remember you as a tank to shout out shock blast and spins - because in the heat of P4 other ppl might not notice.... like our almost-kill try 3 ppl died to shockblast ;/.