So over the course of my gearing and playing around with different gear here and there, I've become "addicted" some might say, so Shield Block Value (SBV) with good cause.
From my understanding, SBV is an exceptionally potent stat when stacked (Why do you think we don't have SBV gems?). I realize the mitigation gained is inversely proportional to damage dealt per attack from a boss, nonetheless, I suspect it's a very efficient (in terms of itemization) way increase one's ability to take damage.
Moreover when we as Paladins dodge, are missed, or parry (read: avoidance, even though 90% of you insist that block is avoidance when it isn't), we generate 0 threat. However, when we block, we're generating threat (and a very sizable amount at that), we're also taking damage which must be healed, which returns mana to us, which in turn can be used for even more threat, damage and thusly mana we would lack if we avoided the attack entirely.
Using this idea I was *ecstatic* about the 2.3 badge loot, loads of shield block value everywhere, I couldn't wait to get it. I have most of it now and I'm loving it, if I could just get the three drops I want from ZA I'd be up around 750 or 800 BV.
I am troubled, however, by the new badge loot (as well as blizzards choice for itemization on most of our sets, seeming to have no direction or theme behind them, just a smattering of every stat we could possibly use, but that's a topic for another threat). I look around and see mounds and mounds of dodge rating. Why? Are these really 'upgrades?' If I dodge more I take less damage, get less mana, and, when my avoidance is sufficiently high, invite threat problems onto myself through my choices in gear.
So can someone explain to me how and why it is advantageous to Paladin tanking to collect gear with so much *true* avoidance?
(To further illustrate my point of view I would contend that all of our gear should be itemized like Justicar Shoulders and Lightbringer Chestguard, but with more blue sockets, and less red/yellow ones. So long as we have just enough defense to maintain 490, just enough Block % to become uncrushable with Holy Shield sans Libram of Repentance, all other stats should be in stamina, SBV, and Spellpower.)
EDIT I: I admit my experience with end-game content is limited (gogo crappy server), so there may indeed be aspects of which I am not fully aware due to my inexperience with deep content.
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¬The Original PalaTank, Petersen the Unbreakable
Tanking with a Paladin since before it was 'cool.'
Petersen
Tue Mar 25, 2008 5:19 am



