Just curious if this meta has any merit or chance to compete with the 2% armor value meta (IF it's fixed)
My (horrible) napkin math was wrong, but Item enhancement guide says it does work better, even bugged, at high avoidance/mitigation levels
So..
1) Does the math work out to make it better?
(answered) -- at 1% it does compete with armor at the top end
2) Anyone else want this meta? (Guess that depends on 1)
3) Is it possible so good that they can't change it?
(Answered) -- Yes, 5% might be too good.
So I guess that kills this thread >.> they cant do 5% anyways, and 1% still provides enough benefit to be competitive top-end..
Sur-Pseudo
Tue Jan 11, 2011 3:01 pm
