I've tanked 5mans and a 10/25 naxx/os/voa
But never really gotten deep into what a tankadin is about so I went to look for a website dedicated to tankadins and not just some random official forum which contains allot of ppl who like to think they have a clue but don't.
So I found this and been reading quite a few threads but not nearly as many as I should so instead I decided to make a thread asking for some clues and explanations.
I understand the concept of being block capped but why 102,4% and not 100? something to do with it being a raid boss?
As for the block cap itself, as said in some threads when u are block capped u start to exchange the the block rating for dodge/parry. I guess it depends on what kinda of guild your in and how stable your raid squad is but do you guys aim for block capped unbuffed or as max raid buffed/boss debuffed?
My other question is ofc the old one, what can I improve on with my current gear/spec/gems/enchants?
http://eu.wowarmory.com/character-sheet ... n=Faladina
My comments on it is that don't worry about def cap or gems, as that will be sorted tomorrow and on my list to do is to craft boots and later belt, get a few more badgers to get the t8.5 helm and then further on chest and then offset legs and gloves, all depending on what I will get my hands on during my 1st raids as maintankadin. And in regards to my wpn enchant I've by reading here that 26agi is better then blade ward and will have that change on my current wpn or more likely on the peacekeeper when it drops.
Should I be going for exp+stam gems(assuming def cap) till I hit the soft cap of 6.5% and then go to agi+stam in red sockets with a good bonus and for yellow def+stam? and what is a good enough gem bonus to drop the pure stam gem and go for a hyrbid, unless ofc I need def.Should i aim to always be exp soft capped?
As for the 3rd major glyph is it just down to preference/role in a raid? is i.e the avengers shield one being used by tankadins whom are MT's? and i.e in my case I'm sure I'll be OT/thrash for a while, is HotR a better choise?
Specwise I read sacred shield now overwrites the other so that makes divine guardian useless if u have a holy present as they all want their hot on and will overwrite my own ss.
I also read vindication works on a boss now, does it stack/override demo/imp demo shout? Specially as our retadin decided to re roll boomkin I'm sure I need to pick this up unless imp demo does the job.
Any suggestions towards my spec would be nice as I can see from my little read that it's rather outdated and probably a bit 5man centric.
So bottom line, feed me your wisdom about tankadins, I wanna learn and thanks for any replies
