I'm liking the logic in this thread.
Spell dmg is one of those things that you need a lot of to see a noticeable difference, whereas if one proc from mongoose keeps you from eating an 8k boss hit (or series of hits) it would seem to be *much* more valuable.
That being said I started to put together different armor sets for different situations. For example I have the following wardrobe configurations set up:
Max Health/Max Avoidance set: 16.3k unbuffed health, 22% dodge, 27% block, 418 BV, 439 SD. This is my what I wear whenever I'm MT'ing anything, i.e. all the bosses in ZA, etc.
Max BV set: 15.7k unbuffed health, 19.5% dodge, 30.5% block, 633 BV, 376 SD. There are still a few more pieces I'm looking for to get this up to around 700 BV. This is what I wear when I'm ae tanking large groups of melee mobs (i.e. SH Heroic runs).
Trash Packs AE tanking/threat set: 14.4k unbuffed health, 20% dodge, 24.7% block, 548 BV, 528 SD. I wear this when I'm concerned about picking up large groups of mobs quickly and holding threat while they are AE'd down, i.e. dragonhawks in ZA or TK.
Max Threat/SD set: 14.5k unbuffed, 19% dodge, 28.6% block, 424 BV, 578 SD. This is what I wear when I'm expected to be gaining secondary threat on any boss, i.e. Void Reaver, Gruul, etc. I can usually keep 2nd on threat with this set as long as I have mana.
Max Dodge Set: 15.2k unbuffed, 28% dodge, 23% block, 418 BV, 156 SD. To be honest, I haven't tried this set out yet--too worried about keeping threat with such high dodge and such low SD. Might try it out on Hex-Lord one of these days.
On all of these sets I have Libram of Divine Purpose equipped, which adds a little extra threat from Seal of Rightousness.
So at the end of the day, it would seem like mongoose would be appropriate for any of these sets except maybe my max-threat set. I may have to enchant my Amani Punisher with Mongoose afterall!
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