No, just pitting speculation against speculation I guess.
I'd just as soon take a BV increase rolled into Redoubt. 10% chance to increase BV (or damage absorbed) by 10/20/30% for 10 seconds, stacks up to 3 times. As for the 11 pointer, I dunno. Definitely a mitigation talent to bring us inline with the other three tanks.
While this sounds nice, it wont save us versus casters or if we are stunned...
Make us immune to stun and a chance equal to our block chance to absorb spell damage equal our block value for the duration and I will support the suggestion. _________________
To avoid making ShoR too powerful with a 11 pt block value ability, how about making an ability like this:
Improved Shield of Righteousness: In addition to its normal effect, your shield of righteousness also increases your block value by 50?% for 6 seconds.
Obviously, the exact % would need to be played with. And it's a little awkward to have an 11 point talent that affects a lvl 75 spell, but it'd enable us to keep a very high block value without abusing ShoR damage.
I'd still go with the idea of a +%BlockValue proc that procs when you block/avoid. _________________ [¯¯¯¯][¯¯¯¯][¯¯¯¯][¯¯¯¯]
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Spankadin in development and No. 1 Fanboy of a person whose name is a mistery!
I don't care what it is as long as its active and relative unique (meaning not a perfect copy/paste of another ability). _________________ I hate signatures, but i love irony