First of all, everyone guess read the changes regarding our skills and stats, we'll likely not use a caster weapon anymore to gain benefit from our 61 pointer.
- Avenger Shield with now 0.5 cast time looks like fitting into a rotation where we're not manastarved for additional threat.
- Holy Wrath became instant cast, making it extremely powerful for undead/demon aoetanking, and an additional threat tool for any undead/demon boss, giving us more advantage threat-wise.
- Shield Slam v2, aka Shield of the Righteous, new threat tool, making our rotation a little less boring.
- Shield Slam v3, aka Hammer of the Righteous.
The above basically gives us 2 istant threat skills with 6 sec cd, 1 semi-istant with 30 sec cd, adding to holy shield (10 sec cd), consecration (8 sec cd) and Judge/reseal (10-8 sec CD, 9 sec in most builds, 10 likely in wotlk).
First of all, this is giving us a impressive threat burst ability: Just thing about AW -> Avenger Shield -> Shield of righteous -> Hand of righteous -> Judgement of righteousness (-> Exorcism -> Avenging Wrath).... /bloodlust on pull?
Secondary, looks like WotLK for both paladins and warriors will be about priorizing skills, since we got now tons of skills with CD overlapping each other. The (likely) removal of crushing blows will allow us to "drop" holy shield instead of priorizing it however.
The new itemization will also allow us to finally not have less mitigation from warriors and druids due to have to use itemization points on spelldamage and use a spelldamage weapon (rip revolving dildo).
Now about something else.... our talent tree is now even more bloated. I don't really see a way to grab both improved SoR and Deflection without dropping at least one 5 pointer from protection :\
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Proud founder of the 40/21 club


