Btw Dorvan i got some answers for you:
-- Do crushing blows exist? If so, what are their mechanics?
At the moment, they are still here, from mobs of four level higher
-- Do melee speed debuffs (JotJ/TClap) stack?
No, they don't
-- Do Hammer of the Righteous and Shield of Righteousness have any spellpower scaling component?
No
-- Does the damage redirected to a Paladin by Divine Guardian hurt the Paladin, or are they immune? If the damage is physical, is it mitigated by the original target's armor, the Paladin's armor, or both?
You don't take any damage while bubbled
-- Do immunity effects such as Hand of Protection and Divine shield temporary sets your threat to zero or prevents you from being a target of all attacks/melee attacks like it does now? What about immunity effects from additive dmg reductions (imp intervine/pain suppression/etc) in Wotlk?
They work exactly like in TBC
-- Which of our abilities count as spells, and therefore have their GCDs shortened by haste?
ShoR i don't know, but HotR counts as
spell (you can't use it while silenced)
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