I would think the easiest way is to change two of our protection tree talents to have a bit more "umphh!":
~ Sacred Duty (2 ranks) from 3/6% stamina increase to 4/8% stamina increase
~ Combat Expertise (3 ranks) from 2/4/6% stamina increase to 3/6/9%
With those two talent changes, the gap would narrow by a decent amount. If you factor in Improved Devotion Aura, our disadvantage is even less noticeable (we would have more fluctuations in our health bar, but be fairly close on survivability if the healers are on the ball)
If tankadins need more tweaking, they can add stamina to the tanking librams.
Rom
Thu Sep 18, 2008 12:17 pm

