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Maintankadin

Will the future bring new badge gear?

Alrinea
Tue Jan 13, 2009 4:11 pm
the idea of tx.25 badges = t(x+1).10 badges sounds fine. 4 types of badges per expansion sounds reasonable.
afterall naxx is supposed to (and is) a very easy raid in both versions. it is supposed to teach everyone the basics of raiding to then progress onto newer (harder/challenging) content.
therefore i doubt it is intended to run heroics with mains any longer except for the actual items that drop there - not the badges.
whenever talking about causuals, dont forget to mention the boe drops from raidbosses. they should be available on the AH and getting cheaper as the content progresses - this is a nice solution for filling faps in your gear.

another interesting thing would be to change the iLvl200 badge gear to BoA as soon as ulduar gets released. thereby it doesnt matter which of your characters you use to farm them, so e.g. your guilds main tank would continue running instances with alts to equip his alt etc.
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jgn77
Fri Jan 16, 2009 9:38 am
One thing I don't see people talking about the the gap between 5 man heroics and 10 man raids. This is where I think people who have commited to doing raid content weekly despise people who don't but still have the chance at that type of gear through badges.

On any given night, I can put together a heroic pretty quickly and either pug it or get guildies on the fly. No planning really needed. And these con be acomplished fairly quickly (Although I'm not a fan of the really short ones) like an hour or so. Then, when heroics become obsolete, your next jump up is to take on content that is hours long and takes several days to clear and is on a week timer.

When heroics don't do much for you anymore as far as loot drops and you have to progress to 10 man content, it is much more difficult to attain that gear. Although you can pug 10 man content, you generally have to get what your gonna get in that one sitting. Then if something goes wrong, someone DCs or the raid falls apart, you are screwed for a whole week until it resets. This leaves people with nothing to do on any given night except roll alts, farm gold, do dailies etc.

With the badge system, people can still run heroics daily and feel like they are still working toward gearing up their toon when they can't for whatever reason raid 10 mans.

A solution I always wanted to see was 10 man instances that were on short reset timers like a day or 2 that was maybe 3-4 bosses long that could be done in a couple hours. Kind of a ZA but on a Naxx gear lvl. Longer than heroics but shorter than naxx. The bosses like Vault and OS are nice and all but are still on 7 day timers and generally don't offer a great experience as far as fun IMO.
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Yeebo - Prot Pally - Sargeras
Sokem
Sat Jan 17, 2009 2:09 am
remember trying to get 72 non mouth breathers together to raid VT or SSRA for 8 hours? how much easier could it get than 10man 1 boss raids?