Bundy wrote:
Seriously, 30,000 armor and 100% BR doesnt do a damn thing to magic damage, that has to be changed.
Wigglytough wrote:
no it doesn't
Which part are you saying not it doesnt to? Are you agreeing that all the armor and mitigation in the world doesnt prevent magic damage, or are you saying it shouldnt be changed in some way?
If your saying it doesnt need to be changed, im gonna have to ask you to elaborate. Why shouldnt it be possible to dodge an incoming fireball? Not instant stuff like curses or shadow word pain, but a slow ass fireball you can see coming a mile away? I dont see how its fair that melee have to get through all these defenses (dodge,parry,block, armor) while magic just hits every time without fail. Ya theres resistances, but thats too situational. If there was one overall magic resistance stat ok, but theres like 6.
Dont get me wrong, im not complaining, everything seems to work out in the end. It just doesnt quite make sense to me how that works.