To add to what Splug said about Kalecgos: it's true that sometimes you won't have debuffs, you'll just have to deal with it. Ideally, you're rotating in such a manner that when you hit the demon realm, there is another tank already down there debuffing the demon, some of which will remain after he leaves. The demon is going to stun you however, something that debuffs won't change. You won't dodge, you won't parry, you won't block, just like any other tank.
You're looking at it from the point that we're worse tanks because we take more damage. The proper way to see it is that regardless of class, as a tank, you're going to get demolished. Things in Sunwell just hit way, way too hard to have 4% be your deciding difference in tanks. 4% less of 24k damage is still dead tank.
Cakes
Thu Apr 17, 2008 1:08 pm


