I was more concerned about this:
Paladin (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Shield of Righteousness: Now deals 100% of shield block value as damage instead of 130%. In addition, the benefit from additional block value this ability gains is now subject to diminishing returns. Diminishing returns occur once block value exceeds 30 times the player's level and caps the maximum damage benefit from shield block value at 34.5 times the player's level.
That means we hit DR on block at 2400 BV and are capped at 2760 BV... hardly ties in with their attempts to make the stat more useful? At a guess, i'd say it's to avoid massive shield slam pvp action?
Edit; Beaten by less than a minute! Curses!