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Maintankadin

3.1 Glyphs

Origon
Tue Feb 24, 2009 5:12 am

3.1 Glyphs

Not sure if this type of stuff is alright to post here as it is data-extraction, but found this linked on a different forum

http://pastebin.com/m490ef704 - 3.1 Glyphs

Sharlos
Tue Feb 24, 2009 5:18 am
Some of the data-mined stuff they have there is really old that they don't bother updating. It can give you an idea of what they are working on (the holy shock, hand of salvation and beacon of light ones would be pretty neat).
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Origon
Tue Feb 24, 2009 5:37 am
Thats what I meant, surprised they were working on a glyph, then removed the entire spell
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thejuice
Tue Feb 24, 2009 5:37 am
"Glyph of Divine Plea While Divine Plea is active, you take $63223s1% reduced damage from all sources."

hmmm...good tanking glyph, maybe, seeing as how us protadins are going have a somewhat premanent divine plea in the upcoming patch?
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Griffonheart
Tue Feb 24, 2009 6:38 am
Paladin (Skills List / Talent + Glyph Calc.)
Glyph of Exorcism -- Increases damage done by Exorcism by 20%. (Old: Your Exorcism also interrupts spellcasting for 2 sec.)
Glyph of Divinity -- Your Lay on Hands grants twice as much mana as normal and also grants you as much mana as it grants your target. (Old: Your Lay on Hands also grants you as much mana as it grants your target.)
Glyph of Lay on Hands -- Reduces the cooldown of your Lay on Hands spell by 5 min.(Old: Your Lay on Hands also grants you as much mana as it grants your target.)
Glyph of Beacon of Light *new* -- Increases the duration of Beacon of Light by 30 sec.
Glyph of Hammer of the Righteous *new* -- Your Hammer of the Righteous hits 1 additional target.
Glyph of Divine Storm *new* -- Your Divine Storm now heals for an additional 15% of the damage it causes.
Glyph of Shield of Righteousness *new* -- Reduces the mana cost of Shield of Righteousness by 1 to 6%.
Glyph of Divine Plea *new* -- While Divine Plea is active, you take 3% reduced damage from all sources.
Glyph of Holy Shock *new* -- Reduces the cooldown of Holy Shock by 1 sec.
Glyph of Hand of Salvation *new* -- When you cast Hand of Salvation on yourself, it also reduces damage taken by 20%.
Zironic
Tue Feb 24, 2009 6:45 am
It seems to me prot suddenly got mandatory tanking glyphs.

Janduin
Tue Feb 24, 2009 6:46 am
I want to know which are major and which are minor. I like the DP glyph, as it'll likely be up constantly...LoH glyph if minor would be nice. HotR is largely for trash-tanking, I'd probably skip that. ShoR glyph seems unnecessary but might be a worthy minor glyph, as ShoR costs 30% more now. HoSalv glyph extremely situational (Sarth), but I'd probably use it if it was a minor glyph.
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Zironic
Tue Feb 24, 2009 6:48 am
What else are you using major glyphs for right now? There's the taunt glyph for guaranteed taunt since we don't really care much for hit and that's it.

I don't even bother changing glyphs between holy and prot right now, that's how low the competition for prot glyph spots are.
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Candiru
Tue Feb 24, 2009 6:49 am
hand of salvation smells of PvP tbh, but it would be usefull on sarth+3D. Would 20% let you live though? Maybe if you had some FR gear...
Origon
Tue Feb 24, 2009 6:53 am
Gives pallies another CD to be more viable for S3D tanking while making it somewhat less usable for a constant damage-reducing CD (aka boneshield / IBF for DKs)
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Worldie
Tue Feb 24, 2009 7:05 am
I'm a bit worried by this