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Warlords of Draenor

Worldie
Wed Nov 13, 2013 4:40 am

Re: Warlords of Draenor

What you tell me that Female Dwarves exist in Tolkien books? :O
bldavis
Wed Nov 13, 2013 4:44 am

Re: Warlords of Draenor

Worldie wrote:What you tell me that Female Dwarves exist in Tolkien books? :O

i know they are at least mentioned in the movies, but i will have to re-read the books to see
(i dont think they are though)
KysenMurrin
Wed Nov 13, 2013 4:59 am

Re: Warlords of Draenor

I think all Tolkien said about them was in Appendices and related writings, but he did indeed say that the women were hard to tell apart from the men and all Dwarves had beards.

Not that I'm advocating for female Dwarves in WoW to have beards. It just stuck out to me, for some reason, that they added a large amount of body hair to the male Dwarf, but the female Dwarf was bare skinned. They don't seem the type to have a culture of shaving themselves.
Sagara
Wed Nov 13, 2013 5:17 am

Re: Warlords of Draenor

KysenMurrin wrote:I think all Tolkien said about them was in Appendices and related writings, but he did indeed say that the women were hard to tell apart from the men and all Dwarves had beards.

Not that I'm advocating for female Dwarves in WoW to have beards. It just stuck out to me, for some reason, that they added a large amount of body hair to the male Dwarf, but the female Dwarf was bare skinned. They don't seem the type to have a culture of shaving themselves.


Image

QED
oldboyz
Wed Nov 13, 2013 5:23 am

Re: Warlords of Draenor

btw, something i don't get it... Blizz remove some stat because they want the game simplier but they add new stats ????

-movement speed improvement??? 1 millimeter faster by point??? omfg i can't wait :mrgreen: will we see boss arcade style which requiere xx speed otherwise you die to laser??
-cleave??? no more mono boss and more boss with more add??? at least a usefull & measurable stat...


for year blizz stated that all is about decision&choice, (even if in the end, most do same choice :lol: ) - end of story??


well... now have to wait beta
Sagara
Wed Nov 13, 2013 6:19 am

Re: Warlords of Draenor

The point is that tertiary stats are akin to a bonus, the same way -forged gear is. You're not meant to farm it fast or easy, but to have something to look forward to and be surprised by when it drops on farm night.

You shouldn't expect tertiary stats to become mandatory at any point in 6.0. It's actually more likely that raid encouters require a specific class (or group of classes) used in a specific way (à la High King Maulgar) than tertiary stats being required.
Klaudandus
Wed Nov 13, 2013 6:52 am

Re: Warlords of Draenor

doesn't mean it wont be attempted to be farmed by min/maxers though -- and then blame blizz for their burnout -- akin to the whole being forced to do lfrs
Sagara
Wed Nov 13, 2013 6:59 am

Re: Warlords of Draenor

Not likely, honestly.

If they keep the current tier-ing design they had, it'll be pointless to farm Heroic bosses that you already farm on Mythic a bit like how people don't farm bosses in Flex that they already have on farm on Normal (seriously, I hardly stepped in Flex before my baby break).

Same here, would you rather have your Cleave Flex gloves, or the regular Normal gloves?
KysenMurrin
Wed Nov 13, 2013 7:15 am

Re: Warlords of Draenor

It's interesting, and it remains to be seen how the gear with these "bonus" stats will be obtained, but it's worth bearing in mind that it is, for example, very well established that a run speed increase is a significant dps increase on any fight that isn't a Patchwerk-style thing. Melee dps will always take 8% run speed enchants on boots over extra dps stats, for example.

They'll need to be careful how they introduce this stuff.
Paxen
Wed Nov 13, 2013 8:46 am

Re: Warlords of Draenor

oldboyz wrote:btw, something i don't get it... Blizz remove some stat because they want the game simplier but they add new stats ????


No, they removed certain stats because they're not interesting. I agree with them, tbh.

Read through the notes again, and they are going to add at least a fifth secondary stat - armor. So now healers get spirit on their non-armor gear, tanks get armor, will dps get their own stat? Return of attack power/spellpower, or something better?
halabar
Wed Nov 13, 2013 9:32 am

Re: Warlords of Draenor

Sagara wrote:The point is that tertiary stats are akin to a bonus, the same way -forged gear is. You're not meant to farm it fast or easy, but to have something to look forward to and be surprised by when it drops on farm night.

You shouldn't expect tertiary stats to become mandatory at any point in 6.0. It's actually more likely that raid encouters require a specific class (or group of classes) used in a specific way (à la High King Maulgar) than tertiary stats being required.


The other key thing about these tertiary stats is they are likely to only show up on a few pieces of gear. Speed might only appear on boots and gloves, for example. And it will be random.

So it's really not likely to be able to be farmed, because it will be RNG enough, and limited enough, to not go crazy with.

Now as a goblin, I will be watching carefully to see if they allow crafted gear to proc these stats (and sockets) as that may make crafting gear interesting (and profitable).

Think of these stats as a watered down version of the random D3 stats. We won't be getting items that are massively overbudget, but we will get some bonuses, and it will make gearing a bit more interesting.
Flex
Wed Nov 13, 2013 11:42 am

Re: Warlords of Draenor

From what I remember from a podcast you may get Godly Gloves of Haste one week and next week you'll get Godly Gloves of Haste with Cleave on it.
Sagara
Wed Nov 13, 2013 12:00 pm

Re: Warlords of Draenor

Completely unrelated, but:

WHY in the flying feather is Kadghar mentionned in the Who's who of WoD?
What. The. Hell.
Flex
Wed Nov 13, 2013 12:07 pm

Re: Warlords of Draenor

Sagara wrote:Completely unrelated, but:

WHY in the flying feather is Kadghar mentionned in the Who's who of WoD?
What. The. Hell.


He'll be helping the Alliance in the journey into Draenor.
Sagara
Wed Nov 13, 2013 12:18 pm

Re: Warlords of Draenor

Flex wrote:
Sagara wrote:Completely unrelated, but:

WHY in the flying feather is Kadghar mentionned in the Who's who of WoD?
What. The. Hell.


He'll be helping the Alliance in the journey into Draenor.


*HUN?* That's young Kadghar there - AFTER Medivh's curse, but certainly not the one we found on Outland...

Image
Sabindeus
Wed Nov 13, 2013 12:45 pm

Re: Warlords of Draenor

You're right, that's weird. Khadgar should only exist on Draenor if the original historical events of Beyond the Dark Portal happened, which, as far as I could tell from reading the Blizzcon posts, didn't happen in Beta Draenor.
Klaudandus
Wed Nov 13, 2013 12:53 pm

Re: Warlords of Draenor

I still wanna see Garrosh!Prime punching reality.
halabar
Wed Nov 13, 2013 1:28 pm

Re: Warlords of Draenor

There's also the issue that we've been sent back in time numerous times to "save the past, and the future" in all sorts of CoT dungeons and raids, but this time around it's "on a different timeline" or whatever. Of course, when dealing with bloodthirsty Dark Iron Orcs pouring through the converted Dark Portal, we may not care about the consequences at the moment.

On the other hand, not sure why everyone is so upset about time travel, we've certainly done it in the past.

And on a side note... dealing with CoT time travel... http://www.flinthammer.org/2008/06/15/fathers-day/
Paxen
Wed Nov 13, 2013 3:11 pm

Re: Warlords of Draenor

halabar wrote:There's also the issue that we've been sent back in time numerous times to "save the past, and the future" in all sorts of CoT dungeons and raids, but this time around it's "on a different timeline" or whatever. Of course, when dealing with bloodthirsty Dark Iron Orcs pouring through the converted Dark Portal, we may not care about the consequences at the moment.


All the CoT dungeons (except Hyjal) have been about maintaing the present timeline against the Infinite flight who wants to change it. Ok, maybe not the 4.3 dungeons. I'm a bit hazy on what they were about.

This time around Garrosh did indeed manage to change the timeline, but instead of changing the present he split off an alternate universe, and then managed to create a link back (somehow).

That leads to an interesting challenge, if the Infinite flight had succeeded, wouldn't they just have created parallell universes as well? And if so, why did the Bronze flight care? Are they guardians of the multiverse as well as the timelines?
fuzzygeek
Wed Nov 13, 2013 4:25 pm

Re: Warlords of Draenor

Paxen wrote:That leads to an interesting challenge, if the Infinite flight had succeeded, wouldn't they just have created parallell universes as well? And if so, why did the Bronze flight care? Are they guardians of the multiverse as well as the timelines?


Mission creep.
bldavis
Wed Nov 13, 2013 7:21 pm

Re: Warlords of Draenor

4.3 dungeons were about
- the future if we failed to stop deathwing
- getting the dragonsoul for use against deathwing
- getting thrall/go'el to the wyrmrest temple
Kelerei
Wed Nov 13, 2013 9:55 pm

Re: Warlords of Draenor

Paxen wrote:Ok, maybe not the 4.3 dungeons. I'm a bit hazy on what they were about.


The Dragon Soul itself in lore had to be destroyed, so we had to travel back in time to retrieve the thing:

Dungeon #1 (End Time): Only, we find that the future infinite dragonflight is meddling with the time waves, so we have to travel into the future and put a stop to future Nozdormu (Murozond) so that we actually can travel backwards.
Dungeon #2 (Well of Eternity): We can now travel backwards in time, so off we go to just before the Shattering, and retrieve the Dragon Soul itself from Azshara and the Burning Legion.
Dungeon #3 (Hour of Twilight): The bronze dragonflight has now gotten us into the present with the Dragon Soul, and we have to fight off Deathwing's lackeys as we escort Thrall to Wyrmrest Temple. The Dragon Soul raid storyline picks up after this dungeon ends.

If you actually think about it, the whole alternate timeline thing started in patch 4.3, not 6.0. ;)
Klaudandus
Wed Nov 13, 2013 10:10 pm

Re: Warlords of Draenor

Kelerei wrote:
Paxen wrote:Ok, maybe not the 4.3 dungeons. I'm a bit hazy on what they were about.


The Dragon Soul itself in lore had to be destroyed, so we had to travel back in time to retrieve the thing:

Dungeon #1 (End Time): Only, we find that the future infinite dragonflight is meddling with the time waves, so we have to travel into the future and put a stop to future Nozdormu (Murozond) so that we actually can travel backwards.
Dungeon #2 (Well of Eternity): We can now travel backwards in time, so off we go to just before the Shattering, and retrieve the Dragon Soul itself from Azshara and the Burning Legion.
Dungeon #3 (Hour of Twilight): The bronze dragonflight has now gotten us into the present with the Dragon Soul, and we have to fight off Deathwing's lackeys as we escort Thrall to Wyrmrest Temple. The Dragon Soul raid storyline picks up after this dungeon ends.

If you actually think about it, the whole alternate timeline thing started in patch 4.3, not 6.0. ;)


Pretty much.

Also, they better include characters named after Back to the Future characters as NPCs in WoD
bldavis
Wed Nov 13, 2013 10:26 pm

Re: Warlords of Draenor

First aid trainer "Doc Brown" and his human assistant "Marty"?
please blizz make this happen