I just wanted to add something that I've always found interesting-
For 2 years this game only involved one tank. The most obvious reason for that is some personal bias taken from another game the WoW devs played.
Then Burning Crusade comes, and that changes. The two other tank Classes get huge tanking buffs, and fast forward months later to today and you have 3 very solid tanking Classes. There are still some things to improved obviously, but they are getting even.
So, what I find interesting...well, I should say, what I am more curious about is the changes that went behind Blizzard's doors to take away the one-tank mentality. It's still there a bit, but vastly diminished.
Did a dev get bitched out? Learned their lesson? Dropped the EQ agenda? I'd like to know

_________________
Paid by the Alliance
To slay all the giants
-Ahms of Mannoroth
0/49/12
Art -
http://ahms.deviantart.com/