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Maintankadin

How to make reckoning more interesting

Dorvan
Thu Feb 26, 2009 11:41 am
The primary problem with Reckoning isn't the proc rate, it's that the proc isn't a great threat boost in the world of SoV.
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Elsie
Thu Feb 26, 2009 12:03 pm
I miss reckoning. It was near mandatory for Sunwell.
Magnusharkov
Thu Feb 26, 2009 1:25 pm
I thought about this a while back, my idea was :

'Gives a 3/6/9/12/15% chance for your melee swings to proc reckoning. Under reckoning the next 4 melee swings within 8 seconds will generate an extra attack. These additional attacks cannot be parried, do not trigger seals and cannot proc reckoning'

By my knapkin maths this should increase white damage by around 50%. Assuming white damage is 20% of our single target damage output (it's in that ballpark) then this is a 5% threat boost and a 10% damage boost, bringing it more in line with talent budgets. Plus this also has the bonus effect of increasing our DPS relative to our TPS, enabling us to off dps better and to have our TPS to DPS ratio come a bit closer in line to other tanks, making balance easier.
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fuzzygeek
Thu Feb 26, 2009 1:44 pm
Reckoning: attacks made against the paladin apply a stacking charge, up to 5 charges. Releasing these charges consumes 10-50% of the paladin's mana, causing an equal amount of holy damage to the target.
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Zibey
Fri Feb 27, 2009 12:28 am
Reckoning would be fun if it also doubled HotR Wink.
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Zibey 80 Fortressadin The Maelstrom EU
Candiru
Fri Feb 27, 2009 12:32 am
Or, perhaps the simplest solution:

Reckoning, gives a 2-10% chance when the target of a hostile attack to cause your melee attacks in the next 8s to generate an additional attack, and your SoV and Blood Corruption to do double damage.
Zibey
Fri Feb 27, 2009 12:34 am
I still go with HotR also working with reckoning Smile.
Imagine how it'd be in pvp Razz.
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Zibey 80 Fortressadin The Maelstrom EU
Cema
Fri Feb 27, 2009 2:25 am
I really miss reckoning bomb

Imo the question is :

Do we need more threat? Will we need much more threat for Endgame content?

If it is so Blizzard should make it a more usefull threat oriented talent

If we will have enough threat without it why not making it a funny talent?

I mean, how many funny talent do we have in the prot tree? ...

I would really love some active ability like this

Khayne
Fri Feb 27, 2009 2:35 pm
What if it'd simply make a:

"Reckoning"
"Gives your melee attacks a 3%/6%/9% chance to instantly reset your judgement and hammer of the righteous cooldowns."

a) Would break our rotation. Perfect rotation is slightly robotic and dull imo.
b) pvp buff, can gain from it even if enemy would try ignore you and leave you to be last.

c) fun times, also since it affects judgement it's still useful while leveling instead of if it was only HotR.

Also considered if it should be ShoR that gets reset, but thought it'd be too copy-pasta from sword&board talent.


On other hand, it being a passive "Retaliation" would be coolios too.

Or anything to buff it tbh.
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