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Maintankadin

Trashs

enbee
Tue Jan 29, 2008 9:26 am
I just aoetank all the elementals past naj in normal tanking gear, though I guess stoneform is a really nice perk to have there, we have no one else in range of the poison, we kill them all ranged and I get healspammed, works fine
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LoL, a paladin tank!
Djoraan
Mon Mar 17, 2008 10:38 am
Oh, i didn't know that you can outrange the poison bolts Shocked

I position myself in the entrance to the elemental-room, all healers near the wall (like at Chromaggus), 3 eles banished, rest of it AoE tanked with ~180-250 NR (Hydross add gear). But outrange the volleys sounds easier, will test this next time ^^
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Morganim
Mon Mar 17, 2008 6:15 pm
HAHA i came up with the elemental idea as well

What i do is get shamans to drop ele's up the front with me.

Everyone else a good 20 yards behind

I pull spwns into eles and we wait a good 10-20 seconds as ele's are immune to their damage. Then aoe jsut do there thing as well as all taurens + belfs chaining there warstomps + silences
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Worldie
Mon Mar 17, 2008 8:20 pm
Earth elementals are SERIOUS BUSINESS.

Oh that time we went in with 6 shamans, that was pure win, elementals zerging bosses Very Happy
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Lieris
Tue Mar 18, 2008 3:47 am
All those earth elemental simultaneously crashes the entire raid's WoW Very Happy
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Dorvan
Wed Mar 19, 2008 10:41 am
By the way, anyone else love Wrathbone Flayers, the skeletons on the way to Gorefiend? Our tanks like to use them as AFK/situational awareness checks on the raid Wink
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Worldie
Wed Mar 19, 2008 10:43 am
I never understood how they work honestly, we just mindlessly zerged those down.

Well, if i was main tanking i used to drag em to people i wanted to kill.
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Stroja
Wed Mar 19, 2008 12:15 pm
They're a little testy to get hold of initially, but once you've got them in consecrate and keep it down, they'll look away for a brief moment and come back on the next tick - eventually they'll stop doing even that.

It gets really fun if the casters that summon them don't get CCed - I've had 5 or 6 of those things on me at once, plus the casters. Inevitably, squishy raid members will move in to AoE and get insta-gibbed by a triple cleave.

Oh sure, we could just do the pulls proper - but what the hell kind of fun is that? Gorefiend trash is a snoozefest unless you get adds. And grunts don't count as adds - they're critters with health.
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Worldie
Wed Mar 19, 2008 12:29 pm
The summoned ones don't drop aggro and are stunnable and tauntable afaik, the non summoned ones are immune to taunt and drop aggro and are immune to stun.
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Splug
Thu Mar 20, 2008 6:15 am
The non-summoned skeletons have a debuff called "Ignored." It reduces your threat build to 0 and suspends you from the threat list, meaning you need to do something to re-assert your presence to make him hit you again. It does not actually reset threat, but you need to be over the 130% mark of whoever's second on threat if he's gotten any distance on you when you remind him you exist. "Ignored" only lasts 4 seconds and has a ~8 second recast, so if these are not the first damage target you can have someone drag them off a bit and build hate between ignore casts, and just autoattack him once when ignore goes off to keep his attention when threat build is zeroed.

The summoned ones are just there and hit people, nothing special.

-Splug
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(Usually) Prot warrior: http://www.wowarmory.com/character-sheet.xml?r=Illidan&n=Splug
sanctifico
Thu Mar 20, 2008 7:13 am
I just save Exorsicim and Judge for when the debuff hits me.
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Stats shown are unbuffed as of 28.04.08