There's no topic about that so i'll just post this.
Is there any far reason to bring me or any prot warrior of our guild to Archimonde? The encounter is 1 tank, and that tank is definitively our warrior MT.
The only reason he found to bring me was "healing while swinging Nightfall". _________________
Well, melee can get pretty slammed by Doomfires, so they can possibly be a detriment to the raid beyond not being particularly useful; BUT, if you're dead set on bringing them they can always find a safe spot to stand after they keep up Demo/TC and chain Intervene your MT if he takes spike damage. _________________
Yeah, just treat them as though they were there. We award DKP to people who are on the waitlist to get in, and if you're officer loot, pay attention to those who sat out when they wanted in.
Warriors are by far the best sort of DPS for Archimonde, with short cooldown fear breaks and the ability to intercept back to Archimonde after an airburst. I'm all about min/maxing, but unless your DPS is so lackluster you're running into the 10 minute GG timer Archimonde has, it's probably fine to leave them in.
My offtank and I take turns on Archimonde. One of us always goes to the bench for a healer. While he didn't do half bad on damage the one fight we both were in, it was easier to just bring in an extra shaman for tremor totem, an extra decurser, or another healer. Resto shaman or druids fill two out of those three roles each, so they're fairly ideal here.
Just like any other 1-tank fight (ie: Naj'entus, Gorefiend) extra tanks sit out for progression kills and tag along as "wasted" spots after that. Alternate who sits and give sit DKP, that's all you can really do. _________________ The danger must be growing, for the rowers keep on rowing!
Guild bank gives me 100g to spec holy then respec prot later. We are kind of short on dependable healers and officers don't feel like going back to SSC/TK anytime soon to key more people. _________________
If the instance is cleared and it is just archimond I usually have to sit out. If there isn't enough DPS I just go as ret. DPS isn't a problem for us, but having people survive airburst/doomfire/curse is, and it doesn't matter how much DPS we have when we die to those. _________________
We don't change ppl out, it doesn't feel fair, but then we usually only have 1 prot warrior, rest of the tanks are either druid or me (paladin).
I put on my healing gear and help out on raid healing on Archimonde, I got quite decent gear and do my fair share of healing in that fight, might take a few mana potions tho.
We can change out on progression fights, or have ppl respec if they have decent gear. But MH we clear in 1 day so no time for switching ppl out. _________________