Heroic mech isn't the easiest heroic, especially if you've not done it a bunch of times on normal. I think people just think of it as easy because they've done it so many times that it's second nature what the pulls are.
The pulls are complicated and a bit tricky. Some of the mobs must be dealt with or you will die a horrible death. And the boss fights are hard, harder than quite a few boss fights out there. Still, your group makeup is stellar for mech. You've got a lock so you can easily deal with the AoE demons, all of your DPS is ranged so you won't get randomly nuked on the mini-guards and can do more reliable DPS on nethermancer. You've got 2 good CC options and a third, you have two people to do spell interrupts.
What you need is to get your healer up to snuff and learn a couple things about it. The first is the elevator trick. The second is using the freeze trap (not freezing, freeze) to slow down some of the mobs, especially on the gauntlet part. That helps a ton. A third is to use AoE fear and deathcoil on the gauntlet. Fear works great for catching your breath, and deathcoil is fine since there aren't any real mobs of note around that area.
At that gear level, your healer basically needs to cast Gheal on every single ready time regardless of your health. Overheal as much as possible.
Personally, I'd recommend slave pens for that group. You've got two good CCs, fear if things get hairy, good DPS and someone who can give you fear ward. If you need to, you can use freeze trap + the hunter or mage to kite one of the defenders around. And the bosses in SP are just easy as all hell; they basically don't have any changes from their normal counterparts.
kalbear
Fri Mar 21, 2008 11:02 am



