http://www.wowhead.com/?talent=sZaxVA0uMteIRGoEo00b
I wont take Kings cause the holy paladins in our guild got it.
2/2 improved judgement cause I just got a new Libram. The emblem reward 1 that increases block vallue after a judgement. With 2/2 here I can keep a steady rotation up.
Judgement > Shield of the righteous > hammer of the righteous
and in between ofcourse holy shield and whatever other spells.
High threat guaranteed.
3/3 improved hammer of justice rocks imo. Spel interrupts ftw and you have those points to spend when you dont need kings.
2/2 Divine Guardian is nice for raidbosses who deal a massive AoE blow... for exemple Magtheridon who drops the roof. This wil help quite a bit in that kind of situations.
The 1 point left I've put in reckoning for a little bit extra threat. I could do it in stoicism or unyielding faith as well for a bit less stun etc.
Don't mind my bad English btw, I'm from Holland.
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Server: Darkspear - EU
Guild: Nocturnia (A)