Considering new Specs (RESEARCH, SEE PAGE 2)
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Considering new Specs (RESEARCH, SEE PAGE 2)
http://www.worldofwarcraft.com/info/cla ... 0000000000
Pro:
Gives me Imp LoH
Gives me about 20 more int (lol)
Gives me Imp SoR
Con:
Costs me 4 points of parry
Debatable:
In order to maintain the 3 points in Weapon Expertise (And yes its better then precision), I need to drop some points in Ardent Defender which versus raid bosses has debatable value.
Discuss
Pro:
Gives me Imp LoH
Gives me about 20 more int (lol)
Gives me Imp SoR
Con:
Costs me 4 points of parry
Debatable:
In order to maintain the 3 points in Weapon Expertise (And yes its better then precision), I need to drop some points in Ardent Defender which versus raid bosses has debatable value.
Discuss
Last edited by Mortehl on Tue Jul 03, 2007 5:59 am, edited 1 time in total.
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- Mortehl
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How is Weapon Expertise better than Precision when Precision applies to Avenger's Shield as well, which can certainly hurt when it 'misses'?
Back to the topic, that build looks great to me, the threat increase from Imp. SoR is definitely a noticeable difference and who doesn't love Imp. LoH?
Back to the topic, that build looks great to me, the threat increase from Imp. SoR is definitely a noticeable difference and who doesn't love Imp. LoH?
- Atreidies
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Atreidies wrote:How is Weapon Expertise better than Precision when Precision applies to Avenger's Shield as well, which can certainly hurt when it 'misses'?
Back to the topic, that build looks great to me, the threat increase from Imp. SoR is definitely a noticeable difference and who doesn't love Imp. LoH?
Because less of my melee attacks will be mitigated ant it actually results in a 5-6 effective +hit % increase.
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- Mortehl
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What I'm thinking here is that the healers willhave no problem with the 4% less parry during the early phases, and during the later phases of the fight I need that extra damage soak. 30% more armor is a serious frigging number for a tank.
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- Mortehl
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I've been wondering about this too, but losing Deflection would really suck - Parry has some threat benefits.
That said, 30% armor is a LOT, and since it lasts for 2 minutes, that will get you through the 'bad' phases on pretty much every boss (Phase 2 Prince, anyone?).
That said, 30% armor is a LOT, and since it lasts for 2 minutes, that will get you through the 'bad' phases on pretty much every boss (Phase 2 Prince, anyone?).
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- Everlight
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*cough* 20/41/0 gives you good healing and great tanking if you can still hit uncrushable without Deflection *cough*
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Formerly: Baelor of Runetotem-US (2006-2007) | Cathmor of Malfurion-US (2007-2010)
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Something Wicked this way comes.
Formerly: Baelor of Runetotem-US (2006-2007) | Cathmor of Malfurion-US (2007-2010)
Follow me on Twitter
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Baelor - Moderator
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Baelor wrote:*cough* 20/41/0 gives you good healing and great tanking if you can still hit uncrushable without Deflection *cough*
I'm not interested in good healing. Holy tree aside from imp LoH is useless to me.
Going to try 2 expermintal builds over the next 2 weeks. 1 which sacrifices deflection and keeps reckoning, and 1 which sacrifices reckoning for deflection.
Look for WWS posts.
Arthas, we're coming for you. (Eventually)
- Mortehl
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Baelor wrote:*cough* 20/41/0 gives you good healing and great tanking if you can still hit uncrushable without Deflection *cough*
Uncrushability isn't the only reason to get Deflection. 5% avoidance is.
Zen Tanking - http://zentanking.blogspot.com
- Everlight
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Everlight wrote:Baelor wrote:*cough* 20/41/0 gives you good healing and great tanking if you can still hit uncrushable without Deflection *cough*
Uncrushability isn't the only reason to get Deflection. 5% avoidance is.
And the bloated Prot tree and the fact that Deflection is a 2nd Tier Ret talent vs. T1 for Warriors is the reason why alot of paladins consider speccing out of it for improved versatility in other areas.
- Atreidies
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I've been debating it back and forth for a while now. I decided I'm going to go with this spec before our next Mag attempts. I have a couple weeks of raid stats for him, so it would be interesting to compare.
Here's the spec I'm going with though, it only costs me 2 points in parry.
http://www.worldofwarcraft.com/info/cla ... 0000000000
From my current spec I lose
2% parry
360 ish armor
3% damage from one hand spec
but I gain:
15% SoR damage
20 more int as well
5000 armor when imp LoH is active, if I also use a stoneshield pot, that will put me at almost 25,000 armor... mmm.
Here's the spec I'm going with though, it only costs me 2 points in parry.
http://www.worldofwarcraft.com/info/cla ... 0000000000
From my current spec I lose
2% parry
360 ish armor
3% damage from one hand spec
but I gain:
15% SoR damage
20 more int as well
5000 armor when imp LoH is active, if I also use a stoneshield pot, that will put me at almost 25,000 armor... mmm.

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Aergis - Site Admin
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- Maulininis
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quite nice idea.
but killing new bosses normally takes more than 1 try....i think you are more valuable if you take a smaller amount of damage each try compared to having 1 try with +5k armor every 40 min. and i think AD is valuable, even for raiding protadins. additionally theres still 4% parry...
but i liked the idea. what about this one?
http://www.worldofwarcraft.com/info/cla ... 00000#none
only 2% parry lost and still with AD, and compared to aergis build with spellwarding and 1h-spec. just dropped reckoning. didnt proc often anyway and i'm convinced that i doesnt need to rely on a rare proc to maintain threat.
but killing new bosses normally takes more than 1 try....i think you are more valuable if you take a smaller amount of damage each try compared to having 1 try with +5k armor every 40 min. and i think AD is valuable, even for raiding protadins. additionally theres still 4% parry...
but i liked the idea. what about this one?
http://www.worldofwarcraft.com/info/cla ... 00000#none
only 2% parry lost and still with AD, and compared to aergis build with spellwarding and 1h-spec. just dropped reckoning. didnt proc often anyway and i'm convinced that i doesnt need to rely on a rare proc to maintain threat.
Last edited by bhullwheyy on Tue Jul 03, 2007 12:37 am, edited 3 times in total.
- bhullwheyy
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Atreidies wrote:And the bloated Prot tree and the fact that Deflection is a 2nd Tier Ret talent vs. T1 for Warriors is the reason why alot of paladins consider speccing out of it for improved versatility in other areas.
I'm not saying it's a terrible idea. I'm just saying that I'm not sure it's worth the sacrifice. Taking > 5% more damage all the time versus having 30% extra armour some of the time.
I can see the benefits. Just not sure it's worth it.
Zen Tanking - http://zentanking.blogspot.com
- Everlight
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