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Group setup for ZA?

Nalorakk, Akil'zon, Jan'alai, Halazzi, Malacrass, Zul'jin

Moderators: Fridmarr, Worldie, Aergis

Postby Jhereg » Thu Jan 24, 2008 11:22 am

Just throwing it out there, but the last three ZA runs we've done have been 2 healer affairs, paly/shm.

We're just now entering t6 instances, so gear is almost entirely still t5/badge.

As the prot paly I tank-Bear human, heal during eagle, hatcher duty then heal, tank lynx add, and heal during mala and ZJ.

We run with a prot warrior and a Spriest.

For the fights where I am only healing, I do about 15% total heals in my mix of unenchanted blues and kara epix. Our paly/shm are absolutely fantastic healers, but again, they're not t6, so it's doable.

The first time we switched to a two healer setup, we hit chest 3, and we came within 2 minutes of chest 4 this week with one death on eagle trash and one scout reinforcement pack, so...if you can pull two healers off, it is by far the best method to aim for when trying for 4 chests in t5 gear.

This is NOT advocating two healers for progression ZA, only attempt this when you're really pushing hard at chest 4 and know EVERYTHING about the damn place.

Aside from that, I do highly advocate a feral OT, but again, I'm the OT/half a healer that possibly lets us compete with 2 healers, who knows how it'd go with a paly MT/2healers/feral DPS.
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Postby Galvar » Fri Jan 25, 2008 7:31 am

For groups that use a druid on the dragonhawk boss what stats/gear is your druid running to tank him? When we run ZA I am the only plate wearing tank since our warrior is DPS and i share the tanking with a feral druid. The druid is complaining that crushes are what is taking him down but I seem to think its healers spending to much time healing people caught in the fire. We have tried the fight with me tanking the boss but it takes much longer to do the eggs that way. We are currently in Kara/Badge gear and are 1 shotting the other bosses but the dragonhawk is giving us much more trouble.
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Postby Sthallas » Fri Jan 25, 2008 9:48 am

Galvar wrote:For groups that use a druid on the dragonhawk boss what stats/gear is your druid running to tank him? When we run ZA I am the only plate wearing tank since our warrior is DPS and i share the tanking with a feral druid. The druid is complaining that crushes are what is taking him down but I seem to think its healers spending to much time healing people caught in the fire. We have tried the fight with me tanking the boss but it takes much longer to do the eggs that way. We are currently in Kara/Badge gear and are 1 shotting the other bosses but the dragonhawk is giving us much more trouble.

T4/badges is plenty good gear for the Bear tank, mine has the Wildfury Greatstaff but had the Stranglestaff 1st and did fine. He will take crushes but then again he dodges and mitigates alot more too, just make sure no dps or healers stand in a direct line behind him or he will take more flame breaths than he should. Your healers should just let idiots that stand in fire bombs or line up 1 behind the other for flame breaths die, I've found that repair bills are a good way to remind people to pay attention to their placement. And once your MT resets it by running down the stairs after they die, remind them not to be stupid.
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Postby Zeels » Sun Jan 27, 2008 3:17 pm

Update downed bear boss on first try with only 2 healers and all ppls in kara/badge gear.

Got eagle boss down to 22% on third try, and then we had to call it a night.
Guess the lynx will be a lot harder so going to try and find a 3rd healer for that one (small guild not even 3 healers atm).

Our druid said something about sweating on nalorakk though :)
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Postby Pallypete » Sun Jan 27, 2008 9:13 pm

Ugh. I would not want to do most of those fights with only 2 healers.
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Postby Diocaska » Mon Jan 28, 2008 5:32 am

I'm not going to specify whats optimal for each fight. For ZA, we run it as a fun thing, so we dont go for the whole min/max on every fight.


Our setup is usually as follows:

Tanks:
1x Prot Paladin.
1x Feral Druid.
DPS:
1x Rogue.
1x Rogue or DPS Warrior.
1x Mage.
2x Ranged DPS (Warlock/Mage/Hunter/Shadow Priest).
Healers:
1x Holy Paladin
1x Holy Priest
1x Resto Shaman


Now I'll explain our setup. Firstly. I like going with the people I enjoy playing with. Not to say I don't enjoy playing with people I dont go with. But the people I socialise with on a day to day basic. The people I've got a stronger bond with in the guild. I have more synergy with the members I go with.

Tanks:
Our tanking setup consists of our feral Druids, and myself.
Generally speaking, this setup is my favorate. A protection Warrior could more than likely take up either of our roles. But my reason is more because I just love the communication, the understanding, and the flexability of our setup. Same setup we got our guild first Vashj kill.
I can heal on fights she tanks, and she can dps/heal on fights I tank. Plus shes just awesome.

DPS:
I prefer 2 interupts on Hex Lord, this explains why I prefer a melee heavy setup. I don't feel like we unbalance the group for Eagle boss too much to accomidate more melee.
One of the caster dps places is usually one of our shadow priests. He's awesome. He's just awesome. Very nice guy too. He just cant make it most nights. But if he was online. I'd try take him every run.

Healers.
I wouldnt want to do Hex or Zul with 2 healers. I prefer 3 healers for the place. Our 3 healers are just awesome.

Bear Boss:
Me and Druid tank. I've done it with a warrior before. A Prot warrior can do mine or the Druids role here. Including trash.

Eagle Boss:
I heal this fight more than I tank it. The Druid usually heals when I tank. The Druid could dps, but preference is to reduce melee. We chill out here. The trash is made trivial with a prot pally. But is do-able with a prot warrior. Setup change if any would be to reduce the melee to myself and the druid OT in dps gear. But I dont chop and change mid ZA if I can help it. (Ideal setup = Minus Rogue, Minus Rogue/DPS War. +Ranged DPS x2).

Lynx Boss:
I offtank, because my concecration picks up the Lynx asap. I've tanked him and it seems more benficial to have the druid tank it. Personal preference. Trash is made easier with a protection paladin (Lynx packs). I actually prefer melee dps because of blade flurry/cleave being able to hit boss and totems. Ideal setup for me would be the same as my normal setup.

Dragonhawk Boss:
I tank dragonhawks. Really what else do you expect? I have a paladin use RF and get healing aggro on my concecrate. I know healing aggro from me would probably be better, but I dont like the staggered hatching. Druid tanks the boss. Any tanking class can tank the boss. Prot pally more than recommended to make the adds trival. I'd prefer more ranged dps setup. But to be honest, our dps warrior mashes faces, so he's just as good as anyone here.
Some trash (dragohhawks) are little easier with a prot pally, but to be honest, its not much on way.
(Ideal setup: Minus one rogue, Plus one Ranged DPS).

Hex Lord:
This fight we can really shoot ourselves in the foot. We don't change our setup, dispite CC making it much easier. One reason for this. Our ZA dps kicks the crap out of whatever we get.
I tank Hex. A warrior or Druid can probably do it just as well if not better. Trash on way can be tanked by any tanking class.
Melee dps here is sex. (read as SEX). Interupts are crutial. I wouldnt take more than the 2 melee (not inc the Druid OT), due to concecrate after a pally steal soul.

Zul'Jin:
Any tank can tank it. I like a full stack of SoV to snap aggro, plus the adds at start are made easy. Any tank can tank it, but I feel ideal here. More melee for p3 is always nice. But flame pillars can nuke clumped melee p5. Your call tbh.
Trash. Well they hit for very little. Any tank can take it. We made a naughty warlock tank them once.



Overall. We're more than ideal for Dragonhawk, Zul'Jin, and probably Lynx. But there is nothing we cant tank there. ZA is a prot pallys playground.
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Postby Alostrael » Mon Jan 28, 2008 6:23 am

Yeah we run into the problem of prot warrior, prot paladin. Up until this point, I've been switching to my shadow priest for Malacrass and Zuljin, but I think I'm gonna try MTing tonight and let the poor MT spec arms or something. I swing Nightfall on Eagle since I don't have anything else to do :(

Our normal group:
Prot Warrior
Prot Paladin
Resto Shaman
Resto Druid
Holy Paladin
Warlock/Mage
Hunter
Rogue
DPS Warrior
Boomkin

I will say that having a warlock makes Eagle infinitely easier in conjunction with a hunter. Seed and multi-shot rapes those little birds. I'd love to have a feral druid OT, but we're short on them lately.
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