Patch 5.3 Notes
Moderators: Fridmarr, Worldie, PsiVen, Sabindeus, Aergis
Re: Patch 5.3 Notes
More than the reasoning, I'm wondering about the magnitude of the nerf's effect.
It's still napkin math and guesstimating, but I don't see us suddenly stop rocking hard on massive physical spikes. (*Spiiiiiiiiiiiike!*) It feels more like they're trying to keep us under control for the final raid while working on a new iteration in the background (possibly 6.0?)
It's still napkin math and guesstimating, but I don't see us suddenly stop rocking hard on massive physical spikes. (*Spiiiiiiiiiiiike!*) It feels more like they're trying to keep us under control for the final raid while working on a new iteration in the background (possibly 6.0?)
When that day comes, seek all the light and wonder of this world, and fight.
Worldie wrote:I used to like it [mean] back on Sylvanas.
Queldan - EU Stormrage (H) - Good night, sweet prince.
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Sagara - Posts: 3273
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Re: Patch 5.3 Notes
Still no Blue explaining exactly what they are doing with hunters, when they are further neutering BM utility while saying hunter specs need more distinction.. umm...
Also, latest build on the PTR is marked as Release.
Also, latest build on the PTR is marked as Release.
Amirya wrote:... because everyone needs a Catagonskin rug.
twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
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halabar - Posts: 6768
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Re: Patch 5.3 Notes
halabar wrote:Still no Blue explaining exactly what they are doing with hunters, when they are further neutering BM utility while saying hunter specs need more distinction.. umm...
Are you intentionally ignoring the reasons why they're changing BM pet utility because you don't like the answer?
We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.
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Flex - Posts: 4677
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Re: Patch 5.3 Notes
Flex wrote:halabar wrote:Still no Blue explaining exactly what they are doing with hunters, when they are further neutering BM utility while saying hunter specs need more distinction.. umm...
Are you intentionally ignoring the reasons why they're changing BM pet utility because you don't like the answer?
You mean the OMGHUNTERSARESOOPQQQQ?
The Blues have not said much about it, other than that they are making the changes, or if BM will get something back for PVE to compensate for the utility loss.
Amirya wrote:... because everyone needs a Catagonskin rug.
twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
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halabar - Posts: 6768
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Re: Patch 5.3 Notes
I feel confident ignoreing the "BM is too powerful in PvP" argument, because if that was the norm, there would have been loads of nerfs in general over time to other specs as well (and buffs for BM pre 5.0).
That said, I think it is odd the way they are going about it, by nerfing an iconic BM difference (the lowered CDs on pet specials) from the other specs. By all means, if CC is too easily used (too low a CD) up the CD, but don't remove the CD reduction for BM. Doubling the CD hurts the other specs just as much anyway, and they weren't "OP in PvP".
I find it odd too that while talking about needing difference between specs (yes it was mostly mentioned in regards to rogues, but as a general principle) they are cutting down ion the distinguishing features of hunter specs.
Not that I'm bothered either way, I've done all the PvP achievements I needed to do on Nooska - and these days I think I would go with my shadowpriest for PvP if I actually played (I'm still paying, just not playing).
That said, I think it is odd the way they are going about it, by nerfing an iconic BM difference (the lowered CDs on pet specials) from the other specs. By all means, if CC is too easily used (too low a CD) up the CD, but don't remove the CD reduction for BM. Doubling the CD hurts the other specs just as much anyway, and they weren't "OP in PvP".
I find it odd too that while talking about needing difference between specs (yes it was mostly mentioned in regards to rogues, but as a general principle) they are cutting down ion the distinguishing features of hunter specs.
Not that I'm bothered either way, I've done all the PvP achievements I needed to do on Nooska - and these days I think I would go with my shadowpriest for PvP if I actually played (I'm still paying, just not playing).
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Nooska - Posts: 1713
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Re: Patch 5.3 Notes
Nooska wrote:I feel confident ignoreing the "BM is too powerful in PvP" argument, because if that was the norm, there would have been loads of nerfs in general over time to other specs as well (and buffs for BM pre 5.0).
Check patch notes and tell me there haven't been tons of balance changes for PvP implemented this expansion.
Nooska wrote:Doubling the CD hurts the other specs just as much anyway, and they weren't "OP in PvP".
Other specs get a buff due to Intimidation becoming a talent, not having a baseline stun bothers me the most on my hunter.
Nooska wrote:Not that I'm bothered either way, I've done all the PvP achievements I needed to do on Nooska - and these days I think I would go with my shadowpriest for PvP if I actually played (I'm still paying, just not playing).
That's how I know you don't pay attention with regards to your first statement. Shadow Priests have been hit with more changes for PvP issues than any other spec.
We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.
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Flex - Posts: 4677
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Re: Patch 5.3 Notes
Currently, we expect to release World of Warcraft Patch 5.3: Escalation next week on Tuesday, May 21!
Amirya wrote:... because everyone needs a Catagonskin rug.
twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
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halabar - Posts: 6768
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Re: Patch 5.3 Notes
So, now the question is, what pieces to valor upgrade, and when? Factoring in potential thunderforged items, I don't have any BiS items, but am sitting on 3000 valor, with no desirable valor items to buy.
Hmmm.. Blow all the valor on the best items for the greatest performance boost? Or sit on 1k for potential raid drops?
Hmmm.. Blow all the valor on the best items for the greatest performance boost? Or sit on 1k for potential raid drops?
Amirya wrote:... because everyone needs a Catagonskin rug.
twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
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halabar - Posts: 6768
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Re: Patch 5.3 Notes
Blow the Valor, you'll collect another 1k during the week.
Fetzie | Protection/Holy Paladin | EU-Kazzak
Former Author of the TankSpot Protection Paladin Guide

Former Author of the TankSpot Protection Paladin Guide
Sagara wrote:You see, you need to *spread* the bun before you insert the hot dog.
bldavis wrote:we are trying to extend it as long as we can...it just never seems to last very long
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Fetzie - Posts: 2093
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Re: Patch 5.3 Notes
Yeah, the new prices make it easy to spend. You can fully upgrade two items a week.
- KysenMurrin
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Re: Patch 5.3 Notes
Yup. 6 items fully upgraded at launch, then another two by the end of the week.
Fetzie | Protection/Holy Paladin | EU-Kazzak
Former Author of the TankSpot Protection Paladin Guide

Former Author of the TankSpot Protection Paladin Guide
Sagara wrote:You see, you need to *spread* the bun before you insert the hot dog.
bldavis wrote:we are trying to extend it as long as we can...it just never seems to last very long
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Fetzie - Posts: 2093
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Re: Patch 5.3 Notes
KysenMurrin wrote:Yeah, the new prices make it easy to spend. You can fully upgrade two items a week.
or you can more easily spread it on several pieces as you don't know yet what nice drop you'll get
this is my plan for all my toons. once BIS upgraded 2/2, i then all upgrade 1/2 first (4 piece a week), then i will start 2/2
(depending random drop, more chance to delete a piece 1/2, but less chance to sell a 2/2

- oldboyz
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Re: Patch 5.3 Notes
I'll upgrade whatever's gonna give me the biggest dps increase. Probably weapons and trinkets, then the other items will probably not have much between them so I'll upgrade my thunderforged.
- KysenMurrin
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Re: Patch 5.3 Notes
I'm interested to know if they're going to reset valor or not. I know they said they were thinking about it, but nothing to state either way yet.

- Fenrìr
- Maintankadonor
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Re: Patch 5.3 Notes
Hmm.. I like that idea of spreading out the upgrades on the lesser items, less chance of wasting valor on something that gets upgraded immediately afterwards. In my case I also know that I won't see loot from other than the first 3 ToTN bosses for a few weeks, so I'm going to look at the loot tables and first hit the slots that likely won't see a replacement soon.
That means I probably will upgrade my 502 weapon, since I won't see a normal drop except for the chance of a shared-boss drop until at least Tortos or ideally Durumuu. Won't touch trinkets since those come from Jink and Council.
That means I probably will upgrade my 502 weapon, since I won't see a normal drop except for the chance of a shared-boss drop until at least Tortos or ideally Durumuu. Won't touch trinkets since those come from Jink and Council.
Amirya wrote:... because everyone needs a Catagonskin rug.
twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
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halabar - Posts: 6768
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Re: Patch 5.3 Notes
Fenrìr wrote:I'm interested to know if they're going to reset valor or not. I know they said they were thinking about it, but nothing to state either way yet.
I would assume not, since this is mid-tier. If they did any reset it would be at the beginning of a new tier.
Amirya wrote:... because everyone needs a Catagonskin rug.
twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
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halabar - Posts: 6768
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Re: Patch 5.3 Notes
Fenrìr wrote:I'm interested to know if they're going to reset valor or not. I know they said they were thinking about it, but nothing to state either way yet.
They didn't in 5.1 nor in 5.2, with both the introduction of Item Upgrades in 5.1, and new valor gear in 5.2. So why should they in 5.3?
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.
halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Worldie - Global Mod
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Re: Patch 5.3 Notes
There's no way it'll happen in 5.3 now, not when that'd mean giving people only two days notice.
- KysenMurrin
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Re: Patch 5.3 Notes
https://twitter.com/Ghostcrawler/status ... 2223234048
Going to try Vengeance cap at 30% health (down from 100%) in 10s and 50% of health in 25s. This is a big change, so might be 5.4, not 5.3.
Going to try Vengeance cap at 30% health (down from 100%) in 10s and 50% of health in 25s. This is a big change, so might be 5.4, not 5.3.
- Winkle
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Re: Patch 5.3 Notes
I think Theck said somewhere that it's not really that big of a deal. It's a way to curb people from standing in fire to get higher stacks of vengeance or something.
on the topic of VP being reset, I do see your point, Kysen.
on the topic of VP being reset, I do see your point, Kysen.

- Fenrìr
- Maintankadonor
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Re: Patch 5.3 Notes
If you have ever checked your vengeance values, they never actually reached that much if you are not using some sort of "clever use of game mechanic".
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.
halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Worldie - Global Mod
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Re: Patch 5.3 Notes
I've only seen my AP go above 500k twice before now - solo-tanking Lei Shen P3 because the other tank was dead, and solo-tanking the Iron Qon trash.
Fetzie | Protection/Holy Paladin | EU-Kazzak
Former Author of the TankSpot Protection Paladin Guide

Former Author of the TankSpot Protection Paladin Guide
Sagara wrote:You see, you need to *spread* the bun before you insert the hot dog.
bldavis wrote:we are trying to extend it as long as we can...it just never seems to last very long
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Fetzie - Posts: 2093
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Re: Patch 5.3 Notes
There is something so deliciously ironic about that, seeing as what we were all told (all the tank classes) was that Active Mitigation was where the future was.
It just happens that ours can be really powerful under certain conditions.
?
Aside from, maybe, contriving some odd situation wherey ou need the buff while not being able to attack something, it was pointed out fairly early that ShoR being flat physical reduction makes it a universal bar even when it comes to things we're not supposed to stand in. It wasn't even really surprising when ShoR allowed for "stand in Attenuation lol" and stuff like that.
The problem is really that you have some things which don't really translate nearly as well. Relying on SD for Snapping Bite (which ignores Armour) still leaves a pretty hefty EH requirement on 25H, for example.
If you have ever checked your vengeance values, they never actually reached that much if you are not using some sort of "clever use of game mechanic".
It's msotly the auxiliary abilities that use Vengeance-scaling anyway. ShoR, SB, SD, etc. don't care about AP. Monks MIGHT be hit a bit harder because of their greater reliance on stuff like Guard. And of course, if brushing the cap becomes the norm, DK's pull ahead slightly because Death Strike doesn't actually work off Vengeance - just damage taken.
- Darielle
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Re: Patch 5.3 Notes
i haven't read any new mounts on 5.3
am i wrong?
hope some more on 5.4 (181 atm...)
am i wrong?
hope some more on 5.4 (181 atm...)
- oldboyz
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