patch 5.2 ?

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Re: patch 5.2 ?

Postby bldavis » Tue Mar 05, 2013 11:57 pm

as proof there is no NO DUPLICATE ITEMS i have 3..yes THREE 1hd swords from sha of fear on my dk...and i got 2 while in there as blood!
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Re: patch 5.2 ?

Postby Kelerei » Wed Mar 06, 2013 4:11 am

djlar wrote:I predict yet another "legendary gem" for next patch, what about necks? I'm surprise no neck piece has a gem slot, aren't necklaces ideal for a huge gem hanging in?


I didn't see this being answered (apologies if I missed it!), but there are necks with sockets in T15. ;)
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Re: patch 5.2 ?

Postby Nooska » Wed Mar 06, 2013 6:57 am

I personally don't mind the dailies, I think the repping is quick enough (even back when I was still raiding and prepping for raiding).

My issue with the long LFR delay is the dual delay;
1) LFR is the stated catch-up mechanism - delaying this delays catchup, as T14 lfr gear is just not good enought o go into a T15 guild thats already going, you are a drag on the roster in that case.
2) Raid Rep is required for the new VP gear - delaying LFR to the tune of more than a month means more burnout on the first parts and less rep gained for someone trying to catch-up via LFR gains of rep to buy the new gear to advance beyond LFR only gear.

Granted, being able to buy Blood Spirits for VP means you can get some (morE) 496 gear for VP, which definately helps, but this isn't the stated catch-up venus, so while it works, its still stupid to delay LFR and say that LFR is the catch-up mechanism.
If VP was teh catchup mechanism, they should focus on that, and go back to vp cost converts to JP cost (well with the scarcity of JP, its okay it stays VP) so you can catch up to current penultimate tier by running dungeons essentially.
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Re: patch 5.2 ?

Postby djlar » Wed Mar 06, 2013 7:25 am

Kelerei wrote:
djlar wrote:I predict yet another "legendary gem" for next patch, what about necks? I'm surprise no neck piece has a gem slot, aren't necklaces ideal for a huge gem hanging in?


I didn't see this being answered (apologies if I missed it!), but there are necks with sockets in T15. ;)


Yeah I haven't seen a neck piece with a slot in ages, that includes the new i522 neck piece that's bought with VPs, I guess I didn't look at the raid's loot table enough.. but it's viable they could intruduce a slot for necks next major patch
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Re: patch 5.2 ?

Postby Jabari » Wed Mar 06, 2013 9:07 am

Couple of dumb questions and things:

- Anyone else find the "run over Occupied Soil with the plow" bugged? It popped the virmen out, but after I killed it the plot stayed "Occupied Soil" and I couldn't do a thing to it. (Couldn't click, plow, or plant it). Logging out and back in fixed it at least.

- Is there any way to undo the "buy the farm" bit? I rather liked the "plant 1 crop for Yoon's daily, then dig it up and put something real there" bit - a free lesser charm and 10 gold! (Unless of course you can get more plots later or something, but all I could see was "plant 8 crops for rep" stuff).

- How exactly do you get Elder Charms now?

- Tamed Degu - took about 6 tries. That's a LONG graveyard run to get back to him! *laugh*
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Re: patch 5.2 ?

Postby halabar » Wed Mar 06, 2013 9:47 am

The irony is that this patch has actually made it WORSE for alts in some regards, unless your alts are capable of doing the new Island dailies. Why? Your main probably has 3-6 Elder Charms from random drops on the island, or from the new caches and whatnot. Your main probably also doesn't need them much to roll for loot in LFR or whatever. Your alts however, that could use them, likely aren't getting them from the older Panda content. Way to go Blizz?
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Re: patch 5.2 ?

Postby econ21 » Wed Mar 06, 2013 9:50 am

Jabari wrote:- How exactly do you get Elder Charms now?


I think you get them as random drops in some loot, maybe LFR gold bags and the single player treasure scenario. I don't understand why they took out the quest to convert lesser into elder, though, especially when 5.2 LFR is gated and on a rather slow release.

Koatanga wrote:True about the lack of upgrades. That would make 470 a real pain.


People are surely going to pvp. Even with the new honour gearing being "only" 476 rather than 483, it will be extremely attractive for latecomers to pve.

And by pvp, I mean run Tol Barad for 500-800 honour (and Wintergrasp for up to 500 honour), if your faction predominates on your server.
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Re: patch 5.2 ?

Postby Jabari » Wed Mar 06, 2013 10:03 am

halabar wrote:Your main probably also doesn't need them much to roll for loot in LFR or whatever.


Dunno about this. My hunter (2nd main, ilvl 490) in the last 3 days got both the 489 Fetters of Death from Garajal and 496 tier legs from Sha with coin rolls. *shrug*

Obviously don't need them for LFR runs, but you can still use them for normal runs.

econ21 wrote:... the single player treasure scenario.


:?:


Also, I feel for you alliance types. Got (what used to be) the alliance-only Scenario last night. It sucks. Dagger in the Dark is way better! :lol:
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Re: patch 5.2 ?

Postby Teranoid » Wed Mar 06, 2013 10:09 am

halabar wrote:The irony is that this patch has actually made it WORSE for alts in some regards, unless your alts are capable of doing the new Island dailies. Why? Your main probably has 3-6 Elder Charms from random drops on the island, or from the new caches and whatnot. Your main probably also doesn't need them much to roll for loot in LFR or whatever. Your alts however, that could use them, likely aren't getting them from the older Panda content. Way to go Blizz?


Tried to take my priest into LFRs last night after picking up a few more upgrades to put her over the last threshold. Wiped on the first trash pack in HoF barely scraping by every boss and nothing to show for it other than more gold (increased gear drops my ass.). This was of course after the crippling lag made it take me almost an hour and a half to do 11 dailies.

Yep alts are officially benched for the rest of this expansion. Not even going to waste my time anymore.

And why they didn't make it so the coins you get from the isle dailies go towards mogu and kept the old ones they way they were makes absolutely no sense.
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Re: patch 5.2 ?

Postby benebarba » Wed Mar 06, 2013 10:21 am

Teranoid wrote:And why they didn't make it so the coins you get from the isle dailies go towards mogu and kept the old ones they way they were makes absolutely no sense.


I was actually shocked when I saw that the old turn-in quest was gone. I guess I can just stockpile the lesser charms on my still-gearing alt and use them like mad later in ToT LFR.

I wonder if this will be changed - it doesn't really make much sense. It seems likely that the net result for a player who'd been using the elder charms is that this kind of cancels out the increased drop rates, and giving them a head start on getting gobs of the new mogu ones.
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Re: patch 5.2 ?

Postby djlar » Wed Mar 06, 2013 10:41 am

I got 14 elder charms on 2 instance runs last night, 1 key was dropped by a mini-boss, the other key on the final daily quest reward (which also contained 2 elder charms)

The instance is kinda tricky, at first I was owned by the lightning things and traps, too bad you have to spend elder coins to avoid some traps, can they change them to gold or something? first run only gathered 5 elder charms, second run 9, and enough of those scrolls to but rep. Also 2 of the 3 keys needed to summon a monster that a group must kill..
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Re: patch 5.2 ?

Postby Flex » Wed Mar 06, 2013 10:59 am

Teranoid wrote:And why they didn't make it so the coins you get from the isle dailies go towards mogu and kept the old ones they way they were makes absolutely no sense.


Single stop shopping for catching up with the isle dailies. 476s for gold, 496s for valor, elder coins for 5.0 raids and not limited on coin acquisition rate. Did the isle today and ended up getting 8 coins.
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Re: patch 5.2 ?

Postby Teranoid » Wed Mar 06, 2013 11:08 am

Eh true enough. I suppose it could have been worse and they could have said "oh hey you know those 1500 coins you've had from doing dailies? Yeah those won't do shit anymore go farm these now haha suckers"
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Re: patch 5.2 ?

Postby Flex » Wed Mar 06, 2013 11:21 am

since this was a common issue in the guild last night.

If you want to get rep for running a heroic/scenario click on the "Star" next to the reputation in the rep pane. 600/400 for old reps and 300/200 for the new one.
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Re: patch 5.2 ?

Postby Holyblaze » Wed Mar 06, 2013 11:26 am

WTF IS THIS?!?!? I can buy Valor gear for GOLD?!?!?! Like all 476 Valor gears as long as I have the reb for them?!?!?!?!
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Re: patch 5.2 ?

Postby Jabari » Wed Mar 06, 2013 11:27 am

Ok, I'm still confused.

(Small-sample-size theater, I know)

I did the (I believe) 12 dailies on the Isle with one character. (3 locations, 4 at each spot.) Picked up one from the Shado-Pan guy toward the middle of the island, but didn't do it because A) it was bedtime, and B) there was absolutely no description of what to do.

It said something like "Collect 3 <somethings>, it may take a while." No clue on the map or anywhere else on what to collect/kill/do.

I got no Elder Charms, no "keys" of any type, no "single player scenario", or anything else. :?

Flex wrote:since this was a common issue in the guild last night.

If you want to get rep for running a heroic/scenario click on the "Star" next to the reputation in the rep pane. 600/400 for old reps and 300/200 for the new one.


There's also a dropdown menu right there on the queueing screen. Not sure if that comes up as an option if you're a non-initiating group member though.
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Re: patch 5.2 ?

Postby Klaudandus » Wed Mar 06, 2013 11:28 am

Holyblaze wrote:WTF IS THIS?!?!? I can buy Valor gear for GOLD?!?!?! Like all 476 Valor gears as long as I have the reb for them?!?!?!?!


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Re: patch 5.2 ?

Postby Flex » Wed Mar 06, 2013 11:31 am

Jabari wrote:Ok, I'm still confused.


The end prize can contain one. Mobs on the island drop a key, the key opens the vault, in the vault are a lot of treasure chests. Chests can contain coins.

Valor gear isn't gold purchasable. The new factions sell 476 gear for gold at various rep levels.
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Re: patch 5.2 ?

Postby Klaudandus » Wed Mar 06, 2013 11:36 am

That's what confused me. I knew Sunreavers Offensive (and its Ally counterpart) offer epic for gold at various level, but kinda made it sound like all factions were doing that.
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Re: patch 5.2 ?

Postby Jabari » Wed Mar 06, 2013 11:38 am

Ok, thank you. :)

Can you get Charms from the "Zandalri Scouts" too? I killed one of them (happened across it while looking for Degu), it dropped a box that had 30-ish Kyparite, 10 White Trillium, and a thing that gives 1000 Golden Lotus rep (BoA). Kinda neat.
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Re: patch 5.2 ?

Postby Flex » Wed Mar 06, 2013 11:39 am

Klaudandus wrote: but kinda made it sound like all factions were doing that.


No, Holyblaze just can't read. I never said anything about valor gear for gold.
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Re: patch 5.2 ?

Postby djlar » Wed Mar 06, 2013 12:06 pm

From the 12 bags so far from LFR:

25 to 30 gold (varies) on each bag
1 blood spirit

I was seeing a lot of Taby cat pets dropping on other players, some guy got an elwyn lamb, and 1 more blood spirit to someone else.

It appears if you saved the bags from last week you get only the varied gold amount, no items so far
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Re: patch 5.2 ?

Postby Holyblaze » Wed Mar 06, 2013 12:43 pm

BAH! Lies I say! Eyes can readz yo!

Well its still for gold...just the new rep is all. Was unclear so I infered that ALL VG was for gold now. pfft!
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Re: patch 5.2 ?

Postby Nikachelle » Wed Mar 06, 2013 3:33 pm

Bearing in mind I've not read the patch notes yet... but did anyone else maintain their Valor of the Ancients buff? I haven't done any heroics since reset and it's telling me I'll get 50% increase valor.
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Re: patch 5.2 ?

Postby djlar » Wed Mar 06, 2013 3:36 pm

Nope, but I wish!

On other news, how are you guys "advancing" in the island? our realm is about 1% every hour, that's 1 of 6 locks (maybe 7?), so it will take 100 hours for the first part to be completed, then another 5 or 6, that's almost a whole month, well full LFR won't be until 5 weeks, so..
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