patch 5.2 ?

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Re: patch 5.2 ?

Postby Worldie » Tue Feb 12, 2013 6:15 pm

Darielle wrote:Spiritfire Beam — Oondasta fires a beam of spiritfire energy at a player, inflicting 138750 to 161250 Fire damage and jumping to a nearby ally. Up to 20 players can be affected, with damage increasing by 50% with each jump.

Brings back C'thun memories.
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Re: patch 5.2 ?

Postby Flex » Tue Feb 12, 2013 9:27 pm

Valor wont be converted to JP in 5.2.
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Re: patch 5.2 ?

Postby halabar » Tue Feb 12, 2013 10:45 pm

Flex wrote:Valor wont be converted to JP in 5.2.


They changed their mind?...
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Re: patch 5.2 ?

Postby sfrog » Tue Feb 12, 2013 11:28 pm

Does anyone else think that maybe the Valor/Justice system is getting rather overly-complicated for what it's intended to be?
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Re: patch 5.2 ?

Postby Newsom » Wed Feb 13, 2013 1:56 am

sfrog wrote:Does anyone else think that maybe the Valor/Justice system is getting rather overly-complicated for what it's intended to be?


Just think of Justice as "Heirloom Points" and it's not that complicated. :P
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Re: patch 5.2 ?

Postby Newsom » Wed Feb 13, 2013 2:08 am

For those of you wondering if it's worth saving Valor instead of upgrading gear, here's what you can realistically buy off the bat in 5.2:
- 522 Neck at neutral for 1250 VP (Example: Striker's Battletags)
- 522 Ring at friendly for 1250 VP (Example: Loop of the Shado-Pan Assault)
- 522 Wrist at friendly for 1250 VP (Example: Axebinder Wristguards)

You can probably get to friendly the second week of 5.2 if you clear normal modes. Honored probably takes at least 3 weeks at which point you've already got 3000 valor again.
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Re: patch 5.2 ?

Postby Winkle » Wed Feb 13, 2013 4:48 am

It's rather annoying that two of first three items available just happen to share slots with loot from Protectors, which i already have the elite upgraded versions of. Still can't complain to much about something to buy at neutral.
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Re: patch 5.2 ?

Postby Newsom » Wed Feb 13, 2013 5:56 am

Yep. The neck at neutral is perfectly itemized though. Unless the heroic elite expertise neck decides to drop I'll likely save some valor to buy that piece. There is no point in capping to 3k before the patch though considering the gear is gated by reputation.
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Re: patch 5.2 ?

Postby halabar » Wed Feb 13, 2013 9:43 am

Newsom wrote:For those of you wondering if it's worth saving Valor instead of upgrading gear, here's what you can realistically buy off the bat in 5.2:
- 522 Neck at neutral for 1250 VP (Example: Striker's Battletags)
- 522 Ring at friendly for 1250 VP (Example: Loop of the Shado-Pan Assault)
- 522 Wrist at friendly for 1250 VP (Example: Axebinder Wristguards)

You can probably get to friendly the second week of 5.2 if you clear normal modes. Honored probably takes at least 3 weeks at which point you've already got 3000 valor again.


And for those who might just be tipping toes into normals, and will be waiting for LFR unlocks, you might be valor-capping and kinda stuck, which might be ok, less dailies for a few weeks until you can spend your capped valor. :lol:
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Re: patch 5.2 ?

Postby theckhd » Wed Feb 13, 2013 10:10 am

Newsom wrote:Yep. The neck at neutral is perfectly itemized though. Unless the heroic elite expertise neck decides to drop I'll likely save some valor to buy that piece. There is no point in capping to 3k before the patch though considering the gear is gated by reputation.

I wouldn't say "perfectly" itemized. Remember that hit/exp >> haste > mastery in general. A hit/haste or exp/haste item is perfectly itemized. Haste/mastery is decent, but if you do that in too many slots you can't hit/exp cap.
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Re: patch 5.2 ?

Postby Darielle » Wed Feb 13, 2013 12:21 pm

The one thing about their statement is that you can get 3000 Valor from like yesterday before the patch goes live, which would definitely be impossible if the patch was going live on Feb 26th

Some departments aren't talking to each other again.
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Re: patch 5.2 ?

Postby halabar » Wed Feb 13, 2013 4:19 pm

Darielle wrote:The one thing about their statement is that you can get 3000 Valor from like yesterday before the patch goes live, which would definitely be impossible if the patch was going live on Feb 26th

Some departments aren't talking to each other again.


Or it's just been pushed back...
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Re: patch 5.2 ?

Postby Flex » Wed Feb 13, 2013 4:33 pm

halabar wrote:
Darielle wrote:The one thing about their statement is that you can get 3000 Valor from like yesterday before the patch goes live, which would definitely be impossible if the patch was going live on Feb 26th

Some departments aren't talking to each other again.


Or it's just been pushed back...


A soft date was given, no firm date.
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Re: patch 5.2 ?

Postby Darielle » Wed Feb 13, 2013 4:39 pm

Even soft dates get some basis on the planning front, so you don't just announce them without an idea. If the "push back" is because "We need more testing done", and it's one day after, it still means two departments didn't talk to each other prior to an announcement saying they were targetting something their QA team knew couldn't be met at the time.
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Re: patch 5.2 ?

Postby oldboyz » Thu Feb 14, 2013 5:03 am

how would you compare 5.2 raid progression path versus previous tiers? (from a regular casual raid point of view - our rank is around #12000, which is ok compare to 50k ranked raid, being ahead of 2/3 is ok for us)


as a RL, i'm quite unhappy how difficulty was in 5.0 compare to Cata : currently, we are able to clean TES with our top roster (inclunding 1-2 PU in Friend list). but as soon as we switch 1 or 2 less "optimal" players : we struggle a lot in HoF , garalon being a fucking hard stoppper (even now, it can make us lost2hours+ on his down). It is at least a month we weekly kill the SHA (the 2 previous were even done in the same night without any stress) while we have just a few time trying Unsok... whereas in CATA, even our sub-player were able to joign later and still help us in progression
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