[10H] Will of the Emperor

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Re: [10H] Will of the Emperor

Postby Worldie » Fri Jan 25, 2013 1:19 pm

Just saying glyphing dispersion hardly helps, only removes 15 second cooldown :>
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Re: [10H] Will of the Emperor

Postby daishan » Fri Jan 25, 2013 2:32 pm

It would bring it down enough for the spriest to take the rages that spawn at 1:15 and those at 3:00.
Though it could well be better having the lock take the 1:15 pair (if locks can take 2) or a holy pally if they have one.
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Re: [10H] Will of the Emperor

Postby Gab » Fri Jan 25, 2013 2:47 pm

daishan wrote:(if locks can take 2)


As long as the lock has Dark Bargain and you have a Paladin with Purity, Locks are the best soakers ever.

Could probably do at least 2 even without Purity though.
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Re: [10H] Will of the Emperor

Postby daishan » Fri Jan 25, 2013 3:19 pm

Ah nice to know, we haven't had a raiding lock since icc -.- so i'm more than a little fuzzy on what they can do.
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Re: [10H] Will of the Emperor

Postby Darielle » Mon Jan 28, 2013 12:41 pm

Hunters can take every other Rage spawn with Deterrence. If you have 2 Hunters there's no reason that anyone else in the raid ever needs to take Rages, unless a Hunter is for some reason dead.
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Re: [10H] Will of the Emperor

Postby Magnilda » Wed Jan 30, 2013 8:37 am

Cheers for the advice guys. Didn't get another chance to try the fight last week so hopefully we'll get to some attempts on Thursday.
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Re: [10H] Will of the Emperor

Postby Rokh » Wed Jan 30, 2013 11:09 pm

Here is how my guild does it, seems pretty easy.

We 2 heal, and divide the dps into 2 teams.

1 team of rogue, mage, loc kill rages and the rogue feints the sparks. (they kill 1 at a time and the mage always CC's the one on the left)

the other team of hunter, Spriest, war are on courages and STR, if a STR spawns when a courage is already in play, the war goes over and holds it. The hunter and Spriest rotate spark taking.

eazy peezy
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Re: [10H] Will of the Emperor

Postby Schroom » Tue Feb 05, 2013 2:00 am

Darielle wrote:Hunters can take every other Rage spawn with Deterrence. If you have 2 Hunters there's no reason that anyone else in the raid ever needs to take Rages, unless a Hunter is for some reason dead.

daishan wrote:It would bring it down enough for the spriest to take the rages that spawn at 1:15 and those at 3:00.
Though it could well be better having the lock take the 1:15 pair (if locks can take 2) or a holy pally if they have one.



you mean strengths right?

because:
daishan wrote:strength - 1:15
.
.
.
strength - 3:00




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Re: [10H] Will of the Emperor

Postby daishan » Tue Feb 05, 2013 2:06 am

Nope I did mean the rage spawns that happen at almost the same times as the strength spawns.
We always have a rogue or a dk take strength sparks, seems a waste to use desperation on a single spark when it can take 2-4 easily.
Though as other ppl have pointed out locks can soak very well so makes it somewhat unnecessary for the spriest to worry about taking extras in that comp.
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Re: [10H] Will of the Emperor

Postby Darielle » Tue Feb 05, 2013 2:23 am

you mean strengths right?


No I mean Rages.
Deterrence talented is a 1 min cd. A Hunter can take every other Rage wave (e.g., 1st, 3rd and 5th on the pull, or in a given wave after the initial set, take the 1st and 3rd).

Similarly, assuming you blow up the first Strength right away but come to it last, a Hunter could be chosen to take both Strengths, but you may have to wait a few seconds for Deterrence cd. But the Rages is spot on exact for the Deterrence cd, meaning you just need to rotate 4 other people for 3 mobs (and you can easily kill any given spark if you want to, like the last Strength which you presumably only kill last).
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Re: [10H] Will of the Emperor

Postby Darielle » Tue Feb 05, 2013 2:23 am

you mean strengths right?


No I mean Rages.
Deterrence talented is a 1 min cd. A Hunter can take every other Rage wave (e.g., 1st, 3rd and 5th on the pull, or in a given wave after the initial set, take the 1st and 3rd).
Similarly, assuming you blow up the first Strength right away but come to it last, a Hunter could be chosen to take both Strengths, but you may have to wait a few seconds for Deterrence cd.

But the Rages is spot on exact for the Deterrence cd, meaning you just need to rotate 4 other people for 3 mobs (4 on the pull if you have the tanks take the first Strength and Courage and leave 3 Strengths and a Courage open during Boss time), and you can easily kill any given spark if you want to, like the last Strength which you presumably only kill last.
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Re: [10H] Will of the Emperor

Postby Schroom » Tue Feb 05, 2013 3:50 am

ok sounds good. what kind of damage do the sparks do when they blow up? physical? or what kind of magic school?
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Re: [10H] Will of the Emperor

Postby daishan » Tue Feb 05, 2013 3:59 am

Nature dmg
Try not to soak sparks close to bosses, the explosions give a 50% 2min dmg buff (or something like that) to any mob close by.
Gives nice veng if the boss gets :D though the healers won't like it.

Edit: 50% attack speed
http://www.wowhead.com/spell=116805
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Re: [10H] Will of the Emperor

Postby Darielle » Tue Feb 05, 2013 3:12 pm

It's even more fun when this happens:
http://www.youtube.com/watch?v=bkElHMQSQRk
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Re: [10H] Will of the Emperor

Postby Schroom » Wed Feb 06, 2013 2:41 am

how do you guys control the Rages? we had fairly enough trouble with them yesterday. DR on stuns, roots break on damage.... so the only think that usualy worked was a knock-back and a Ursoc vortex. but it still wasn't enough and we had adds running through the raid and so on.


also we are quite unsure how to divide the DPS between all the adds.

here are all the classes available to us:

Tanks:

Protpaladin (me, secspecc ret)
Warrior (sec specc fury)

Heals:

Discpriest (with holy sec spec)
Discpriest (with shadow offspecc, can go to holy if needed)
Tree (no real offspec)
Holy Paladin (ret off spec)

DPS:
2 x Hunters (both with Survival with an alt BM specc)
Mage (Arcane or Fire as needed)
Balance Druid (no offspecc)
Elemental Shaman (no offspecc)
Fury Warrior (prot offspecc)
Enhancer Shaman (very weak heal offspecc)
Rogue (masters all 3 specc perfectly)

on of our hunters and our Mage couldn't attend yesterday, as well as our Priest with shadow offspecc. (I woudl have loved to ahve them all 3 in the raid, as I guess it would have been a great help.) Our holy Paladin sat.


Our rogue is just running around crippling everything and soaking every spark he sees. Our enhancer tanked the Strength to keep it away from the raid.

our warrior was helping in controlling the Rages as did all of our RangeDPS.

nonetheless Rages reached the camp sometimes, Strentgh going down to slow and no one being able to get to the courage in time before they reached one of us tanks.
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