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patch 5.2 ?

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Re: patch 5.2 ?

Postby Klaudandus » Mon Jan 07, 2013 5:41 am

Don't care about the over/under -- I just wish we would get a response... any response at this point...
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Re: patch 5.2 ?

Postby Fetzie » Mon Jan 07, 2013 5:43 am

Klaudandus wrote:Don't care about the over/under -- I just wish we would get a response... any response at this point...


Yeah, at least bad news is some news :/
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Re: patch 5.2 ?

Postby Klaudandus » Mon Jan 07, 2013 6:19 am

Fetzie wrote:Yeah, at least bad news is some news :/

Yep
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Re: patch 5.2 ?

Postby oldboyz » Mon Jan 07, 2013 7:32 am

quick question for those gonna try soon the PTR :
how many gems slot on new tier set, pvp and pve :-)
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Re: patch 5.2 ?

Postby Fetzie » Mon Jan 07, 2013 7:42 am

I think we'll know about that long before the items land on the PTR :)
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bldavis wrote:we are trying to extend it as long as we can...it just never seems to last very long
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Re: patch 5.2 ?

Postby Newsom » Mon Jan 07, 2013 10:52 am

What are you guys complaining about? Paladins have probably the best cooldowns around and we're getting an extra 10% every 30 secs in the patch. Our DPS is totally fine, especially with how we scale with haste compared to other tank classes. I'm more worried they'll notice we're a bit overpowered soon and nerf us. :D
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Re: patch 5.2 ?

Postby Fetzie » Mon Jan 07, 2013 10:55 am

Newsom wrote:What are you guys complaining about? Paladins have probably the best cooldowns around and we're getting an extra 10% every 30 secs in the patch. Our DPS is totally fine. I'm more worried they'll notice we're a bit overpowered soon and nerf us. :D

Grabbing the threat of lots of mobs at once is rather gimped compared to the other tanks. Consecrate takes 2 seconds to do anything, Hammer of the Righteous only does damage when you have some vengeance and Holy Wrath does fuck all when split among 4+ mobs.
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Re: patch 5.2 ?

Postby Newsom » Mon Jan 07, 2013 11:16 am

It's kind of the same for the other tanks too, though. Thunderclap does fuck all without vengeance and the dot it applies can be compared to consecration. I usually find it's whoever goes and hits the mobs first that gets to keep threat on all the trash mobs in a raid, regardless of class. It's more of a vengeance problem to be honest.

That said it would be nice if they removed the meteor effect on HW.
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Re: patch 5.2 ?

Postby bldavis » Mon Jan 07, 2013 11:51 am

i dont raid with or as a monk currently, but i believe that is where most of the snap aggro issues are coming from
i know as a raiding DK tank with a pally co tank D&D and BB dont rip threat off my co tank
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Re: patch 5.2 ?

Postby Nooska » Mon Jan 07, 2013 11:54 am

Well Deathknighst can aoe grab quite effectively with bloodboil (and roiling blood or pestilence), monks have Keg smash.
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Re: patch 5.2 ?

Postby Klaudandus » Mon Jan 07, 2013 12:01 pm

Buff pallies, warriors and bears then \o/
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Re: patch 5.2 ?

Postby Nikachelle » Mon Jan 07, 2013 12:17 pm

bldavis wrote:i know as a raiding DK tank with a pally co tank D&D and BB dont rip threat off my co tank

I seriously question that.
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Re: patch 5.2 ?

Postby Amirya » Mon Jan 07, 2013 12:40 pm

I kinda have to question that as well. When my DK was 85, running as Blood, in ~378 dps gear, I was yanking aggro off the 90 paladin tank with ease (and complaints from said paladin).
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Re: patch 5.2 ?

Postby Sagara » Mon Jan 07, 2013 12:58 pm

bldavis wrote:i know as a raiding DK tank with a pally co tank D&D and BB dont rip threat off my co tank


CITATION NEEDED. :cry:
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Re: patch 5.2 ?

Postby Nooska » Mon Jan 07, 2013 1:09 pm

ypur co-tank must be HoSing you
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