patch 5.2 ?

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Re: patch 5.2 ?

Postby KysenMurrin » Fri Dec 21, 2012 5:47 am

That takes place pre-patch 5.1. Canonically, we cleared all those before the armies arrived.
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Re: patch 5.2 ?

Postby Nooska » Fri Dec 21, 2012 6:05 am

So canonically, we are just at war with eachother currently (and arming ourselves for the future)?
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Re: patch 5.2 ?

Postby KysenMurrin » Fri Dec 21, 2012 6:15 am

The Horde/Alliance were at war between Cata and MoP, but the conflict only barely started to touch Pandaria after our arrival there. The Horde & Alliance had clear presence in Jade Forest, and smaller expeditionary presences in Krasarang Wilds, but beyond that we were just getting involved in local matters, including the raids.

Then, after we helped defeat the Sha of Fear, Garrosh & Varian arrived with the full fleets, and kicked off this current storyline of Garrosh's Horde seeking conquest & power and the Alliance seeking to block them. It would be odd to suddenly put all that on hold to go and deal with local stuff again (the Thunder King). There has to be a reason for Horde and Alliance leaders to let their heroes go off after these Mogu.

I'd hope the storyline leading us into a definitive "Garrosh must die" moment would not be entirely done through the mini-patches and quest content - that they'd have it tied to the raid storylines too.
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Re: patch 5.2 ?

Postby Klaudandus » Fri Dec 21, 2012 8:38 am

is it gonna be a single raid?
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Re: patch 5.2 ?

Postby Nooska » Fri Dec 21, 2012 8:41 am

From what I've read, yes, a single raid tier a la Ulduar.
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Re: patch 5.2 ?

Postby Klaudandus » Fri Dec 21, 2012 8:42 am

Nooska wrote:From what I've read, yes, a single raid tier a la Ulduar.


I am ok with this.

Not really happy with what seems to be a skewed timeline though...
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Re: patch 5.2 ?

Postby Nooska » Fri Dec 21, 2012 8:51 am

I'd actually prefer it to the current tier (especally with us getting a late start - late october - and having not uncommon recruiting issues), and discussions about when to switch raid focus.
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Re: patch 5.2 ?

Postby djlar » Fri Dec 21, 2012 3:34 pm

Thunder King raid coming soon(tm) PTR starts early January...
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Re: patch 5.2 ?

Postby Fetzie » Fri Dec 21, 2012 6:36 pm

Preliminary Paladin tanking patch notes so far:

Consecration: Consecrates the land beneath you, causing [927 old] 8,226 (new) Holy damage over 9 sec to enemies who enter the area.
Eternal Flame: The heal over time is increased by 100% if used on the Paladin.
Hand of Purity: Places a Hand on the friendly target, [reducing the damage of harmful periodic effects by 70% for 6 sec (old)] damage taken by 10% and damage from harmful periodic effects by an additional 70% for 6 sec.
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Re: patch 5.2 ?

Postby Klaudandus » Fri Dec 21, 2012 6:53 pm

they are buffing our aoe threat? i wonder why...
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Re: patch 5.2 ?

Postby econ21 » Fri Dec 21, 2012 6:55 pm

Fetzie wrote:Preliminary Paladin tanking patch notes so far:...


So we are being buffed? I wonder if the consecration change will be enough to allow us to hold our own in AOE threat?
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Re: patch 5.2 ?

Postby Newsom » Fri Dec 21, 2012 7:07 pm

They're also finally adding ShotR to Sanctity of Battle! No more weird haste clipping! :D
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Re: patch 5.2 ?

Postby Klaudandus » Fri Dec 21, 2012 7:27 pm

where are you guys getting these notes btw?
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Re: patch 5.2 ?

Postby Newsom » Fri Dec 21, 2012 7:29 pm

The new raid is called Throne of Thunder and seems to contain 13 bosses:
- Council of Elders
- Dark Aniums
- Durumu the Forgotten
- Horridon
- Iron Qon
- Ji-kun
- Jin'rokh the Breaker
- Lei Shen (end boss most likely)
- Mageara
- Primordius
- Ra-den
- Tortos
- Twin Consorts

At least a few of them are Zandalari.

There also seems to be a new world boss called Nalak, the Storm Lord.
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Re: patch 5.2 ?

Postby Newsom » Fri Dec 21, 2012 7:31 pm

Klaudandus wrote:where are you guys getting these notes btw?


http://www.mmo-champion.com/content/305 ... uild-16408
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Re: patch 5.2 ?

Postby benebarba » Fri Dec 21, 2012 7:35 pm

Newsom wrote:The new raid is called Throne of Thunder and seems to contain 13 bosses:
- Council of Elders
- Dark Aniums
- Durumu the Forgotten
- Horridon
- Iron Qon
- Ji-kun
- Jin'rokh the Breaker
- Lei Shen (end boss most likely)
- Mageara
- Primordius
- Ra-den
- Tortos
- Twin Consorts


Twins? It's good to be king. :P
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Re: patch 5.2 ?

Postby benebarba » Fri Dec 21, 2012 7:41 pm

Klaudandus wrote:they are buffing our aoe threat? i wonder why...


And giving hand of purity a lot more utility. Eternal flame change must be trying to actually make it a choice you may actually want... not sure how that'll work out though. At least it looks like the HOT may heal for more than SS absorbs?
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Re: patch 5.2 ?

Postby Klaudandus » Fri Dec 21, 2012 8:06 pm

interesting in that warriors are getting good buff to their single target... i think we could use single target buffs as well..
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Re: patch 5.2 ?

Postby Klaudandus » Fri Dec 21, 2012 10:14 pm

well, fuck... they are changing the Nimble gems back to Hit and Dodge >=/
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Re: patch 5.2 ?

Postby Kelerei » Fri Dec 21, 2012 10:52 pm

Official PTR notes concerning paladins (as of December 21):

  • Hand of Purity now reduces all incoming damage by 10% in addition to its other effects.
  • Eternal Flame's periodic heal now provides 100% more healing when self-cast.
  • Judgment now costs 5% of base mana.
  • Protection
    • The base damage of Consecration has been increased by 789%, and it now scales less efficiently with attack power by approximately 11%.


Source: http://us.battle.net/wow/en/blog/822655 ... 12_21_2012

May need to do some Call to Arms testing on the PTR regarding the Consecration stuff.

UPDATE: There's also a paladin bug fix that affects our (in Knaughty's words) retardedribution brethren:

It is no longer possible to refresh Inquisition to a lower duration.
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Re: patch 5.2 ?

Postby Treck » Sat Dec 22, 2012 5:06 am

Newsom wrote:They're also finally adding ShotR to Sanctity of Battle! No more weird haste clipping! :D

Ive been in contact with blizzard multiple times about fixing this, good to see them actually going for the change as well.
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Re: patch 5.2 ?

Postby KysenMurrin » Sat Dec 22, 2012 5:28 am

Reading official notes right now for my Shaman... Seems they're completely rebalancing the top two tiers of talents, and it's almost certain based on the changes that they're doing this to make Enhancement switch from always using Unleash/Echo.

Elemental Mastery now has a 1 minute cooldown (was 2 minutes).
Ancestral Swiftness now increases spell haste by 5% and melee haste by 10% (was 5%/5%).
Unleashed Fury Flametongue now increases Lightning Bolt damage by 20% (was 30%), and Lava Burst damage by 10% (was 0%).
Primal Earth Elemental and Primal Fire Elemental now deal 20% more damage.
Elemental Blast now has a chance to increase the caster's Agility for Enhancement Shamans.


I really don't want to be adding more buttons to my bars (EM, EBlast) or using controllable pets...
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Re: patch 5.2 ?

Postby KysenMurrin » Sat Dec 22, 2012 5:33 am

Ooh, hey, tier sets:

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Hey, Pterodactyl and Triceratops mounts.
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Re: patch 5.2 ?

Postby culhag » Sat Dec 22, 2012 5:47 am

Our T15 really looks ugly. Big disappointment after a good T14.
I though they'd understood that primary colors aren't pretty, but here we have pure yellow, cyan, and green glows. :(
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Re: patch 5.2 ?

Postby Klaudandus » Sat Dec 22, 2012 5:50 am

Kelerei wrote:Official PTR notes concerning paladins (as of December 21):

  • Hand of Purity now reduces all incoming damage by 10% in addition to its other effects.
  • Eternal Flame's periodic heal now provides 100% more healing when self-cast.
  • Judgment now costs 5% of base mana.
  • Protection
    • The base damage of Consecration has been increased by 789%, and it now scales less efficiently with attack power by approximately 11%.


Source: http://us.battle.net/wow/en/blog/822655 ... 12_21_2012

May need to do some Call to Arms testing on the PTR regarding the Consecration stuff.

UPDATE: There's also a paladin bug fix that affects our (in Knaughty's words) retardedribution brethren:

It is no longer possible to refresh Inquisition to a lower duration.


If they were gonna buffs us up, they had no choice but consecration... Specially if were are weakest in the aoe dept.

Sotr - single target, wouldnt help
As - not enough targets
Cs and J - single target, wouldnt help.
Hotr - if buffed, might as well get rid if cs
Hw - meteor effects makes the buff useless tbh

As an aded bonus, cons was like our third (possibly second) best damage ability on single targets.
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