Patch 5.1

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Re: Patch 5.1

Postby Sagara » Wed Dec 19, 2012 6:15 am

It's a tad different - every time you reach a specific reputation cap, you become eligible for a one-shot series of quests that together form the overarching plot of this patch.
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Re: Patch 5.1

Postby benebarba » Wed Dec 19, 2012 6:20 am

Worldie wrote:Sigh.

Sounds like more dailies... :\ I dinged friendly today >.<


Thankfully, these seem to work as better breadcrumbs than gear alone. Kind of like how you learn more about the Klaxxi as you progress with them, but you get story bits more often (not just at each rep level). And after you get revered, it starts going really fast, because of the commendations.
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Re: Patch 5.1

Postby benebarba » Wed Dec 19, 2012 6:22 am

Sagara wrote:It's a tad different - every time you reach a specific reputation cap, you become eligible for a one-shot series of quests that together form the overarching plot of this patch.

I may have misunderstood when I made my last post: yeah, these story quests are one-offs sprinked in the rep grind, not more dailies. The number of dailies stays the same.
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Re: Patch 5.1

Postby KysenMurrin » Wed Dec 19, 2012 6:31 am

The quests don't require you to do "A Little Patience", but if you've not done it, the ! marker from that quest will hide these ones when they appear (given by same NPC).

Also note, the quests don't seem to relate just to Friendly/Honored/Revered, but seem to happen based on the actual amount of rep you have (or maybe number of quests done?).
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Re: Patch 5.1

Postby Fenris » Wed Dec 19, 2012 7:18 am

I finished the alliance quest line a week ago (after someone remembered me that the shieldwall commendation works on the main character too,not only on alts)

Garrosh looks even more stupid than before,while i see where they are going with Varian...
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Re: Patch 5.1

Postby Sagara » Wed Dec 19, 2012 7:37 am

Trust me, he's even stupider on the Horde side - after the same debacle you Allies saw, he outrights states that he WILL control the sha.

I could post hundreds of facepalm images and it would still be an understatement.

Oh, what the heck: So there.
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Re: Patch 5.1

Postby Klaudandus » Wed Dec 19, 2012 7:42 am

Garrosh has managed to piss off half the Horde leaders and the previous Warchief to boot.
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Re: Patch 5.1

Postby KysenMurrin » Wed Dec 19, 2012 7:49 am

Garrosh's entire narrative purpose is to reignite the war between Horde and Alliance; after that job's done, it doesn't really matter what happens to him, so they're free to make him totally unlikeable.

The trick will be having both Horde & Alliance go against him while still keeping the conflict alive.
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Re: Patch 5.1

Postby Klaudandus » Wed Dec 19, 2012 7:57 am

I have the feeling it will be Jaina's job to keep the conflict alive after we're done with Garrosh.
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Re: Patch 5.1

Postby Passionario » Wed Dec 19, 2012 8:16 am

Klaudandus wrote:I have the feeling it will be Jaina's job to keep the conflict alive after we're done with Garrosh.

I feel that Jaina's (and to an extent, Tyrande's) job in this expansion is to make the Wrynns look really good in comparison.
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Re: Patch 5.1

Postby Fenris » Wed Dec 19, 2012 8:22 am

Passionario wrote:
Klaudandus wrote:I have the feeling it will be Jaina's job to keep the conflict alive after we're done with Garrosh.

I feel that Jaina's (and to an extent, Tyrande's) job in this expansion is to make the Wrynns look really good in comparison.

Jaina:

Theramore

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Post theramore

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Start of alliance quest line

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Mid of the alliance questline

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Purging of Dalaran

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I think the idea is fine but they went a bit overboard with it....

Garrosh has managed to piss off half the Horde leaders and the previous Warchief to boot.

The main problem right now is that there is no reason at all for the horde to be still standing.
Everyone but the goblin hates Garrosh
Vol'jin (and most liikely the trolls as a race) want him dead,nothing more nothing less
Baine likely hates him but keeps to the horde for his father's memory
Sylvanas...Well,at least she's doing whatever she wants as before
And now even Lor'themar (whoooo?) seems to want him "removed"
Last edited by Fenris on Wed Dec 19, 2012 8:27 am, edited 1 time in total.
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Re: Patch 5.1

Postby Klaudandus » Wed Dec 19, 2012 8:24 am

I shall stay out of her shed.
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Re: Patch 5.1

Postby Klaudandus » Wed Dec 19, 2012 8:34 am

Fenris wrote:
Garrosh has managed to piss off half the Horde leaders and the previous Warchief to boot.

The main problem right now is that there is no reason at all for the horde to be still standing.
Everyone but the goblin hates Garrosh
Vol'jin (and most liikely the trolls as a race) want him dead,nothing more nothing less
Baine likely hates him but keeps to the horde for his father's memory
Sylvanas...Well,at least she's doing whatever she wants as before
And now even Lor'themar (whoooo?) seems to want him "removed"


The reason why the other leaders havent rebelled against the Horde is because the vast majority of the Horde still consists of Orcs.

Echo Isles is not easily defensible and remember that the Horde trolls are but a small fraction of the overall troll population in the continent.

Thunder Bluff is highly defensible, but Taurens are still easily outnumbered by the Orcs.

Elves were never the most populous race (in spite of the high ingame numbers of blood elves)... Remember, about half the Elves are High Elves and the others are Blood Elves, and before that, the population got decimated by Arthas...

The Forsaken are in the unique position that every enemy they kill, its a soldier they gain -- at least that was the case until the worgen arrived, which if I recall correctly makes them immune to the forsaken plague (barring worgen dks)

This was actually addressed in one of the prior episodes of WoW Insider and why its not so easy to get rid of Garrosh even if he's pissing people left and right.
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Re: Patch 5.1

Postby KysenMurrin » Wed Dec 19, 2012 8:36 am

The reason the Horde still stands is Thrall's legacy: They value the Horde, they just don't like Garrosh's leadership of it.
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Re: Patch 5.1

Postby Sagara » Wed Dec 19, 2012 8:46 am

And also, there's no telling what would happen if the Horde imploded. United, they can cover each other when things go south.
That's probably part of Sylvana's M.O. all along - do exactly whatever you want, as long as you look strong enough to be needed, and loyal enough not to backstab anytime soon.
Because for all of her bravado, if she ever broke up, the Alliance will have a *very* easy time to smash the Forsaken AND the Horde one by one.
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Re: Patch 5.1

Postby Flex » Wed Dec 19, 2012 11:29 am

Sylvanas short story that was part of the Leaders of Azeroth series hilighted her reasons well enough. While she was between Death and Undeath she had visions that Garrosh would use the Forsaken as cannon fodder in his conquest of Gilneas leaving the Forsaken decimated and weak.
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Re: Patch 5.1

Postby halabar » Wed Dec 19, 2012 12:02 pm

Flex wrote:Sylvanas short story that was part of the Leaders of Azeroth series hilighted her reasons well enough. While she was between Death and Undeath she had visions that Garrosh would use the Forsaken as cannon fodder in his conquest of Gilneas leaving the Forsaken decimated and weak.


I wholly support Garrosh using the Forsaken as cannon fodder, boat anchors, landfill, or anything else that will get rid of them.
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Re: Patch 5.1

Postby Fenris » Wed Dec 19, 2012 12:57 pm

Klaudandus wrote:I shall stay out of her shed.

If you think about it,shed.mov is the perfect replica of the purging of dalaran (or,to be precise,PoD is the replica) :lol:

Blood elves turned into toasters everywhere :lol:

Flex wrote:Sylvanas short story that was part of the Leaders of Azeroth series hilighted her reasons well enough. While she was between Death and Undeath she had visions that Garrosh would use the Forsaken as cannon fodder in his conquest of Gilneas leaving the Forsaken decimated and weak.

Not like she was playing for the team before that.

But i guess Sylvanas is safe as long as they won't put the forsaken into collision course with the argent-crusader-neighbours (i.e never as long as wow goes)...
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Re: Patch 5.1

Postby Klaudandus » Wed Dec 19, 2012 1:04 pm

Fenris wrote:
Klaudandus wrote:I shall stay out of her shed.

If you think about it,shed.mov is the perfect replica of the purging of dalaran (or,to be precise,PoD is the replica) :lol:

Blood elves turned into toasters everywhere :lol:


The Derpy Toaster gives me nightmares...
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Re: Patch 5.1

Postby Holyblaze » Wed Dec 19, 2012 1:15 pm

halabar wrote:
Flex wrote:Sylvanas short story that was part of the Leaders of Azeroth series hilighted her reasons well enough. While she was between Death and Undeath she had visions that Garrosh would use the Forsaken as cannon fodder in his conquest of Gilneas leaving the Forsaken decimated and weak.


I wholly support Garrosh using the Forsaken as cannon fodder, boat anchors, landfill, or anything else that will get rid of them.


HAHA BAM! Amen to this!
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Re: Patch 5.1

Postby Fenrìr » Thu Dec 20, 2012 2:11 am

So.......where does the Pandaria Emperor live?
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Re: Patch 5.1

Postby Kelerei » Thu Dec 20, 2012 2:16 am

Fenrìr wrote:So.......where does the Pandaria Emperor live?


Suppose it depends on your definition of "Pandaria Emperor". The pandaren haven't had an emperor since Shaohao at the time of the Great Sundering -- if you've done Lorewalkers, you'll know what that story is; if you haven't, I'm not going to spoil it. :wink:

As for Lei Shen (the mogu Thunder King), we haven't seen him since the Kun-Lai storyline. I guess he'll be a raid boss in the near future though...
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Re: Patch 5.1

Postby Fenrìr » Thu Dec 20, 2012 3:34 am

eh, I didn't really pay attention to any of that, lol.
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Re: Patch 5.1

Postby benebarba » Thu Dec 20, 2012 6:41 am

Next Chapter, Ally side

The Harmonic Mallet

This one was kinda fun - not a whole lot story-wise, but begins to lay the groundwork of the alliance effort to stop Garrosh from using the bell or at least counteract it. Though I did kind of wonder where the Monkey King's friends were going to be... the dude was trapped 10,000 years ago based on his comments.


***** SPOILERS *********
It was not long after the... purge... that Taylor had another task for me. Anduin Wrynn had apparently slipped away from his capable bodyguard to pursue a lead: an item that would counter the Divine Bell. I was to find him, and make sure he didn't get into too much trouble.

On ride to the Tomb of Conquerers, Fennie was her usual perky self. She had apparently heard about the Bell being stolen, and that 'Jaina's still in shock'... certainly one way to put it. She then went on to say that Proudmoore had the right to throw the Sunreavers out of Dalaran. I listened quietly, not wishing to broach the topic, nor ask if Fennie thought she had the right to incinerate them where they stood. Perhaps word of what happened hadn't spread amongst our ranks as far as I imagined it would.

We landed softly in the quiet mountain gorge that housed great mogu tombs. Anduin stood just inside the shelter of one great doorway. We spoke for a moment about his reason for being in this place: he'd found evidence that the pandaren had created a special mallet intended to be used on the Diving Bell. When used, the pandaren were able to create 'pure harmony'. Of course, the mallet had been stolen and apparently ferreted away by a hozen chieftain of old: The Monkey King. Fortunately, this Monkey King had been entombed in jade during a duel with a mogu known as "The Jade Warlord".

As we ventured deeper into the tomb, we came to a series of halls and rooms littered with life-like jade statues of armed hozen and mogu: poor wretches preserved in their final struggles, some fighting, some fleeing, and some simply panicking or trying to hide from some unknown wrath. Finally, we came before a large platform and upon it stood two figures encased in jade: a powerfully built mogu striking out at a heavily decorated hozen. Anduin nodded: we'd reached our destination.

The prince had learned of an incantation that would release the creatures from their jade prisons, but it would release both of them. I gathered the power of The Light around me as he began his incantation. A rain of sparks gently floated down from some unseen source, and where they landed the jade turned to vapor. The hozen stumbled back and lept from the platform with more energy than I'd have imagined possible for someone entombed for ten thousand years, proclaiming his return in a way only a hozen could. He briefly glanced at us, then immediately returned his gaze to the mogu, who had just been freed and screamed out for vengeance against the 'hozen rebels'.

As the mogu's looked to us, I stepped forward and challenged him. His jade polearm sliced through the air effortlessly, but The Light empowered and protected me. He was no match for our combined might, but neither did he shrink from the combat. Soon his form lay motionless on the ground, his jade weapon shattered. The Light had brought rest to his soul in this garden of the dead.

Finally, we turned our attention to the hozen. He, in customary form, would not provide a straight answer. He would only provide us aid if we could perform three tasks that he presented as riddles.

I really dislike hozen.

The riddles were spoken:

"Softly singing a song of pain, there is a creature tortured and lame. Way down south and beyond the wall, it hides from its wicket masters' call. Seek out the creature sad and somber. And free it from its untamed amber."

The second wasn't so much a riddle as a request for what sounded like a terrible drink: Metal Brew, from the Jade Forest, at the Shrine of Fellowship. Apparently, I was to ring a gong... though his words carried a warning that I may have to fight for the brew.

"The mallet you seek is not a toy for children, It calls trouble like the song of a siren. A test of strength the Monkey King will require, Before you receive this tool of your desire." … Apparently, he wished us to face some challenger at the Temple of the White Tiger.

Anduin pulled me aside and whispered in my ear: he would try to lead the "King" back to Lion's Landing and see if he could persuade him to volunteer the information. In the meantime, I'd better start solve the riddles in case that didn't work.

My first stop was the Temple of the White Tiger. I followed the poetic instructions to the letter, and to my surprise I saw that my challenger was none other than the Monkey King himself. Clearly, this hozen knew a trick or two. It was a friendly match, I apparently passed the test.

The next stop was the Shrine of Fellowship. I quickly found the gong (bell, really), amongst the sculpted trees and bridges. I walked to the bell, and struck it. Its ring was somehow still peaceful, despite disturbing the silence of the shrine. A pandaren monk, calling himself Sam the wise, soon appeared. The drink I sought was an ancient recipe, and reserved for friends to share after battle. He wished to have a friendly duel in order for me to receive the brew, and so I obliged. The monk was nice enough to provide a keg and allow me to take a large draught for myself, but I was sure to leave a bit for the Monkey King. In short order, I was on my way to my next destination: The Dread Wastes.

Southwest of the Valley of the Four Winds, at the base of The Spine was a small rise. Upon it skittered a great ambertail scorpid, as yet untamed by the mantid. It protected a sizable chunk of amber. Drawing upon The Light, I slew the creature and hoped that this bit of amber would appease the Monkey King.

With the tasks accomplished, I returned to Lion's Landing and approached the prince and the Monkey King. Indeed, I had completed the tasks sufficiently to appease the Monkey King. He had found us worthy of his knowledge of the mallet: it had been broken into pieces and hidden. He would summon his friends to aid us in reassembling the mallet in hopes of letting us prevent the use of the Divine Bell for evil ends.

Anduin assured me that this process of finding this long 'dead' hozen's friends would likely take some time, and so I returned to my farm. There I found a letter from Connelly, insisting that I should protect the prince because he'd gotten in over his head. As though I would have thought to do differently? I suppose SI:7 agents are not known for their trust, and so didn't dwell too much on it.
***** END SPOILERS *****
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Re: Patch 5.1

Postby benebarba » Thu Dec 20, 2012 6:44 am

Kelerei wrote:
Fenrìr wrote:So.......where does the Pandaria Emperor live?


Suppose it depends on your definition of "Pandaria Emperor". The pandaren haven't had an emperor since Shaohao at the time of the Great Sundering -- if you've done Lorewalkers, you'll know what that story is; if you haven't, I'm not going to spoil it. :wink:

As for Lei Shen (the mogu Thunder King), we haven't seen him since the Kun-Lai storyline. I guess he'll be a raid boss in the near future though...


Yep, but we still hear plenty about groups 'waiting for the Thunder King's return'... apparently the Zandalari haven't gotten around to sending a memo.
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