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[5.0.5] Shadow Priest

Ret, Holy, PVP, etc

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Re: [5.0.5] Shadow Priest

Postby Skye1013 » Sun Oct 28, 2012 10:16 pm

Aye, that's what I'm saying, Spirit/Hit (usually Spirit) is best used in blue sockets, but even then, you shouldn't be using pure blues.
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Re: [5.0.5] Shadow Priest

Postby Levantine » Sun Oct 28, 2012 10:37 pm

Your Energized gem makes me sad then.
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Re: [5.0.5] Shadow Priest

Postby Skye1013 » Sun Oct 28, 2012 10:47 pm

I wouldn't look into my gems too much. They are largely based on AH pricing or what my JC can make. And what AMR suggests (cause I'm lazy.) For whatever reason it has me putting haste in over int in most sockets, though according to icy-veins, that's actually correct with their stat weights. Running the sims with my gear (see stat weights I posted earlier today) has me mostly in Brilliant, so I'll be looking at them later.
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Re: [5.0.5] Shadow Priest

Postby Worldie » Mon Oct 29, 2012 2:01 am

You telling me Purified gems on your realm go for less than 500g each? :<
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Re: [5.0.5] Shadow Priest

Postby Levantine » Mon Oct 29, 2012 2:35 am

Like, 60 last time I checked. It's great, the gem market on SC is completely tanked.
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Re: [5.0.5] Shadow Priest

Postby Worldie » Mon Oct 29, 2012 2:38 am

One would expect Silvermoon market to be perfect (7k population 99% alliance), but Veiled gems are so absent.

Either ways, I don't like FDCL + DI gameplay. Too many procs, when you got more than 1 target often you end up wasting procs due to too many of them at same time. I'm playing Mindbender + DI right now (istant MB still very cool when moving). Surprised by the amount of damage Mindbender does.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: [5.0.5] Shadow Priest

Postby Skye1013 » Mon Oct 29, 2012 4:44 pm

I was kinda "meh" about Mindbender. If I got rid of either proc, it'd be DI for TF, or even PI to go with my on use trinket. Without DI, it makes the Glyph of Mind Spike feel less wasted, since I'd have to get 3 MS procs within a single MB cd for it to lose out on one (and even then, the MS proc lasts long enough, I can probably just save it until after.)
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Re: [5.0.5] Shadow Priest

Postby Nooska » Mon Nov 05, 2012 5:07 am

On the subject of talents, L90 talents, what are people using, and why?

Personally I'm using Divine Star, as I find Halo too uncontrollable, and Cascade, while I haven't tried it, seem like its a bad damage cooldown on a singletarget (nothing to bounce off).
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Re: [5.0.5] Shadow Priest

Postby Skye1013 » Mon Nov 05, 2012 8:09 am

I'm using Halo, because it's pretty and really not as hard to control as one would think (also, there's an add-on for that.) For single target... I can't really say that any one is better than another, since they're all pretty much designed for multi-targets. That being said, you'd ideally swap it based on the fight type. If everyone is spread out, Cascade would shine. For stacked/lined up fights, Divine Star. Halo could be used for spread out as well, but would probably work best if there were two groups (within 30 yds of each other) kind of like how most people did Zonozz.

Of course, that's largely based on the healing sides of them, but still holds true for dps.
"me no gay, me friends gay, me no like you call me gay, you dumb dumb" -bldavis
"Here are the values that I stand for: I stand for honesty, equality, kindness, compassion, treating people the way you wanna be treated, and helping those in need. To me, those are traditional values. That’s what I stand for." -Ellen Degeneres
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temp

Postby halabar » Tue Nov 20, 2012 2:44 pm

Worldie wrote:Afraid I'm a facemelting priest.


Wait a minute... we need to compare notes... I'm a purplecloudpriest, and I'm awesome at single target, but terrible at the multiples...
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Re: Post your Frustrations.

Postby Worldie » Tue Nov 20, 2012 2:47 pm

Quick add me to id - msn - skype - something :P
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: Post your Frustrations.

Postby Nooska » Tue Nov 20, 2012 3:05 pm

I'm reasonable at both ;-)

Multitarget = SW:P galore (and instant MBs) - throw in VT if there is time to add som einstant MS here and there.
Single target; ^SW:P>^VT>DP3>MB*>MS*>MB>MF
(* meaning instant from either proc or from double MS with glyph for MB)
Oh yeah, I use the L90 talent somewhere too - Divine Star I use - before MF

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Re: Post your Frustrations.

Postby Worldie » Tue Nov 20, 2012 3:37 pm

The proper ST priority for SP is DP3 > MB > MS (FDCL) > Cascade/Halo > SWP > VT > MF
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: Post your Frustrations.

Postby halabar » Tue Nov 20, 2012 3:40 pm

Worldie wrote:The proper ST priority for SP is DP3 > MB > MS (FDCL) > Cascade/Halo > SWP > VT > MF


But you still wind up opening with the dots, and I only use MS on things like Elegon's sparks, since I'm specced for ToF/Bender instead of FDCL/DI, since I hate watching procs.

Also what a lot don't realize (nor did I until reading H2P) is that Halo has a sweet spot, after which damage goes back down. So Cascade is better if you can't reliably get into position to maximize Halo.
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Re: Post your Frustrations.

Postby Worldie » Tue Nov 20, 2012 4:06 pm

Cascade is better more or less in all the fights in this tier since there's always positional requirement including being in melee range, where Cascade still does more damage than MF, while Halo barely hits for 16k or so.

The "max dps" spec is FDCL+ToF, however, this varies greatly from fight to fight. I change talents fairly often.

I also don't like FDCL and DI much, since they are RNG, and RNG is never good.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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