Patch 5.1
Moderators: Fridmarr, Worldie, PsiVen, Sabindeus, Aergis
Patch 5.1
"Kill other people/npc in what will become a pvp zone on every server for your legendary....
....."...or maybe go play some battlegrounds for it..."
Nice times to have your damage completly locked inside raids and dungeons
Seems that warlocks at least will get something funny to do
P.s: The green jesus is back too,seems he's off to save the Darkspears now
....."...or maybe go play some battlegrounds for it..."
Nice times to have your damage completly locked inside raids and dungeons

Seems that warlocks at least will get something funny to do
P.s: The green jesus is back too,seems he's off to save the Darkspears now
All the character profile site keep going down,so i could as well not place anything here
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Fenris - Posts: 607
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Re: Patch 5.1
Prot will thrive at killing NPCs in a PvP zone, tbh.
I miss the days when Blizzard at least pretended that Prot PvP was supposed to be theoretically viable. When feedback in the Cataclysm Beta led to Ret-specific changes that both specs needed, I knew they had no intentions of trying anymore.
I miss the days when Blizzard at least pretended that Prot PvP was supposed to be theoretically viable. When feedback in the Cataclysm Beta led to Ret-specific changes that both specs needed, I knew they had no intentions of trying anymore.
Gladiator Psiven, Retired Tankadin
(Only temporarily not a dwarf.)
(Only temporarily not a dwarf.)
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PsiVen - Moderator
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Re: Patch 5.1
Good, PvP is one of the few intellectually challenging things left in WoW, even in its kinda half-assed back-burner state. Interaction with other people outside of the "LFM for raid" level has gotten so optional in this game (which is absolutely ridiculous considering it's an mmo), it'll be nice to see Blizzard actually requiring it for something.
Invisusira | Atraira | Virsius | Vihaansa | Adrieana |
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Invisusira - Moderator
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Re: Patch 5.1
Invisusira wrote:Good, PvP is one of the few intellectually challenging things left in WoW, even in its kinda half-assed back-burner state. Interaction with other people outside of the "LFM for raid" level has gotten so optional in this game (which is absolutely ridiculous considering it's an mmo), it'll be nice to see Blizzard actually requiring it for something.
Indeed,pressing chaos bolt to win is REALLY an uplifting experience for the mind,cure for the boring dullness of constant raidin!
I really feel like a highlevel tactician when I pull this challenging move!
Tho sometimes I face worthy opponents with similar very advanced tactics such as "Cast Frostbomb+Wait" and "Cast Stampede"
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Nordix - Posts: 315
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Re: Patch 5.1
I think PvP in this game has never been fun. It alternates between "use PvE gear to oneshot people" to "don't bother stepping foot outside town if you aren't full last-tier-PvP geared or you get oneshotted by a critter"
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.
halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Worldie - Global Mod
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Re: Patch 5.1
Pvp in vanilla was crazy in every possible way (unbalanced doesn't even start describing it)
It's also the last time i had fun doing it.
It's also the last time i had fun doing it.
All the character profile site keep going down,so i could as well not place anything here
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Fenris - Posts: 607
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Re: Patch 5.1
Did you say windfury with 3 attacks per proc proccing off itself? 

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.
halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Worldie - Global Mod
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Re: Patch 5.1
I would prefer they bring back PVE interactions. They let technology (LFD, LFR, easy five-mans) drive out all hopes of interaction in PVE outside of guild and regular raids. They should be ashamed of this!
And I feel PVP is more about reflexes and practice, nothing to do with intellect. I say this because, you see, I suck at PVP.
And I feel PVP is more about reflexes and practice, nothing to do with intellect. I say this because, you see, I suck at PVP.

- Mozen
- Posts: 207
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Re: Patch 5.1
You mean having a dozen people hanging around fighting to tag goats as they spawn isn't interaction? 

- KysenMurrin
- Posts: 5209
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Re: Patch 5.1
Invisusira wrote:Good, PvP is one of the few intellectually challenging things left in WoW, even in its kinda half-assed back-burner state. Interaction with other people outside of the "LFM for raid" level has gotten so optional in this game (which is absolutely ridiculous considering it's an mmo), it'll be nice to see Blizzard actually requiring it for something.
To me, standing in Orgrimmar spamming /2 for hours to get a group going wasn't much fun, while clicking on the LFR button and chatting with my guildies while I do some pet battles is way more fun.
To be fair, once my alts are up to speed I still do the /2 spamming for alt runs and people are happy to join, made some nice friends on my server in the process, so I would say that, if you want, the interactions is still there. I still have DS runs going on these days and people are happy to join to see the place.
The game offers you the option to interact, yours to take it.
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degre - Posts: 731
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- Location: Oxford, UK
Re: Patch 5.1
Fenris wrote:Pvp in vanilla was crazy in every possible way (unbalanced doesn't even start describing it)
It's also the last time i had fun doing it.
Reminds me of a joke I read on the official forums back in Vanilla.
A legion of Alliance soldiers was making their way through Ashenvale when a Shaman appeared, taunted them, and ran behind a building.
The commander was furious and sent off two men after the Shaman. After five minutes had passed none of the men returned. He sent another five men after the Shaman to find out what happened. Another 5 minutes pass and no one has come back. Absolutely infuriated, he sent FIFTEEN men off after the Shaman. Ten minutes later one of them crawled out from the back of the building, bloodied and broken and said, "Sir, it's a trap. There's two of them."
That's about how OP Shaman were in Vanilla PVP.
- Bellanka
- Maintankadonor
- Posts: 195
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Re: Patch 5.1
Count me as one of the people who did not want PvP in my PvE. Probably, because I'm not good at it, and because it was definitely not part of the game that I enjoyed. Even my 19's ended up being pretty boring. In the end, that was probably my lack of being in a 19 pvp guild once the changes went in, and made 19's more balanced.
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Shoju - Posts: 5075
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Re: Patch 5.1
I haven't been able to read the links from here, but is there any indication that the first option will actually be PvP flagged horde versus just enemy "horde" mobs that don't actually flag you? The horde at the beginning of Jade Forest, for example, don't flag you.
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jere - Posts: 2412
- Joined: Fri May 11, 2007 5:12 pm
Re: Patch 5.1
I would be very surprised if they force you to PvP for a PvE quest. My money is on faction killable mobs that don't flag you.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.
halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Worldie - Global Mod
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Re: Patch 5.1
Blizz say they're trying to make it Horde vs Alliance without making it PvP. It's really just the Wrathion quest that asks for PvP - which might be optional, we'll have to wait and see.
- KysenMurrin
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Re: Patch 5.1
KysenMurrin wrote:Blizz say they're trying to make it Horde vs Alliance without making it PvP. It's really just the Wrathion quest that asks for PvP - which might be optional, we'll have to wait and see.
I think GC clarified that it'll be NPC and PvP for the standard story quests to help unbalanced servers.
We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.
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Flex - Posts: 4677
- Joined: Tue Jul 10, 2007 7:29 am
Re: Patch 5.1
If it's anything like the quests in WG and TB, then NPCs are definitely a possibility, since all of the quests can be completed without ever having to kill an actual player. Though maybe they'll set it up so you'll still get credit/rep from PCs.
"me no gay, me friends gay, me no like you call me gay, you dumb dumb" -bldavis
"Here are the values that I stand for: I stand for honesty, equality, kindness, compassion, treating people the way you wanna be treated, and helping those in need. To me, those are traditional values. That’s what I stand for." -Ellen Degeneres
"I'm not going to censor myself to comfort your ignorance." -Jon Stewart
Horde: Clopin Dylon Sharkbait Xiaman Metria Metapriest
Alliance: Schatze Aleks Deegee Baileyi Sotanaht Danfer Shazta Rawrsalot Roobyroo
"Here are the values that I stand for: I stand for honesty, equality, kindness, compassion, treating people the way you wanna be treated, and helping those in need. To me, those are traditional values. That’s what I stand for." -Ellen Degeneres
"I'm not going to censor myself to comfort your ignorance." -Jon Stewart
Horde: Clopin Dylon Sharkbait Xiaman Metria Metapriest
Alliance: Schatze Aleks Deegee Baileyi Sotanaht Danfer Shazta Rawrsalot Roobyroo
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Skye1013 - Maintankadonor
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Re: Patch 5.1
My understanding is that you get side-quests dailies that ask you to PvP to speed up the rep gain plus eventually players dropping quest items (remember the dailies in TB also had quest items dropping off players if i remember right) but they won't be mandatory.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.
halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Worldie - Global Mod
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Re: Patch 5.1
Paladin (Forums)
*Talents
**Sacred Shield base absorption increased to 343, up from 30.
Not sure how good this change is.
*Talents
**Sacred Shield base absorption increased to 343, up from 30.
Not sure how good this change is.
The Element of Forum Hyperbole

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Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)

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Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
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Klaudandus - Posts: 9723
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Re: Patch 5.1
Klaudandus wrote:Paladin (Forums)
*Talents
**Sacred Shield base absorption increased to 343, up from 30.
Not sure how good this change is.
It seems to be a buff for lower levels and close to meaningless for max level?
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lythac - Moderator
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Re: Patch 5.1
Updated notes out there
Nice to see that their approach to "must nerf BM hunters for pvp" is the same the used with bladestorm,i.e.
"We are going to make it so easy to counter that it'll be basically useless"
Just,this time they are going to do it with BW and on a greater scale
Nice to see that their approach to "must nerf BM hunters for pvp" is the same the used with bladestorm,i.e.
"We are going to make it so easy to counter that it'll be basically useless"
Just,this time they are going to do it with BW and on a greater scale
All the character profile site keep going down,so i could as well not place anything here
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Fenris - Posts: 607
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Re: Patch 5.1
From the new patch note, they actually giving back the "CD with Symbiosis" to all tank and moving along with the active mitigation.
As in, Barkskin costs 1 HP.
As in, Barkskin costs 1 HP.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.
halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Worldie - Global Mod
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Re: Patch 5.1
Fenris wrote:Updated notes out there
Nice to see that their approach to "must nerf BM hunters for pvp" is the same the used with bladestorm,i.e.
"We are going to make it so easy to counter that it'll be basically useless"
Just,this time they are going to do it with BW and on a greater scale
If that's all they do, I'm fine with it, the only PVP I do is AV, and don't really care about that change there. It will effect arena teams, but idc.
Amirya wrote:... because everyone needs a Catagonskin rug.
twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
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halabar - Posts: 6768
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Re: Patch 5.1
halabar wrote:Fenris wrote:Updated notes out there
Nice to see that their approach to "must nerf BM hunters for pvp" is the same the used with bladestorm,i.e.
"We are going to make it so easy to counter that it'll be basically useless"
Just,this time they are going to do it with BW and on a greater scale
If that's all they do, I'm fine with it, the only PVP I do is AV, and don't really care about that change there. It will effect arena teams, but idc.
Yeah,better than messing with pve *looks at fire mages* but still it's kind of stupid to fix things that way
All the character profile site keep going down,so i could as well not place anything here
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Fenris - Posts: 607
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Re: Patch 5.1
Did they touch fire Mage PvE? The cooldown's on Pyroblast, not Pyroblast!
- KysenMurrin
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