[10H] Gara'jal the Spiritbinder
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[10H] Gara'jal the Spiritbinder
Hello, as I prep up for the coming heroics, how hard is the enrage on this fight for 10-man? It seems like it may be possible to drop a healer for an extra DPS to make it 2-heal here. The main difference on heroic (besides the tank one) seems to be another debuff in addition to the voodoo one to prevent players from entering the spirit realm, essentially making it Ultraxion-like, with a rougher rotation. We got through normal last week without paying much attention to the buff coming out of the spirit world, can someone elaborate on how it works? Is it a buff that starts AFTER exiting the spirit world? Does the strength of that buff depend on how fast a player is healed up for or how long the player stays in there? Any input is appreciated:). I'll update as I go.
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timoseewho - Posts: 226
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Re: [10H] Gara'jal the Spiritbinder
Even when 2-healing, the enrage timer of 6 minutes is extremely tight. Emphasis on extreme.
The buff you're talking about is Spiritual Innervation. It's gained by being healed to 100% health while in the spirit realm. It gives healing or damage per cent bonus as well as resource regeneration bonus and it stacks. Spiritual Innervation lasts 30 seconds and is refreshed whenever you receive heal in the spirit realm.
I believe you gain between 1% and 8% of those boni (damage/healing and resource regen) per heal depending on how large the heal is.
From a tank point of view you want to control damage intake as much as possible here. Garajals Shadowy Attacks (every 8 seconds) deal up to 190k damage. They are melee attacks that deal magic damage. They can't be absorbed but they can be avoided and mitigated though of course not by our Mastery as it's shadow damage.
I typically get 50% melee damage, 30% shadowy attacks and 20% random shadow damage from the spirit world.
Tank swap is around every 60 seconds.
Draw your own conclusions
The buff you're talking about is Spiritual Innervation. It's gained by being healed to 100% health while in the spirit realm. It gives healing or damage per cent bonus as well as resource regeneration bonus and it stacks. Spiritual Innervation lasts 30 seconds and is refreshed whenever you receive heal in the spirit realm.
I believe you gain between 1% and 8% of those boni (damage/healing and resource regen) per heal depending on how large the heal is.
From a tank point of view you want to control damage intake as much as possible here. Garajals Shadowy Attacks (every 8 seconds) deal up to 190k damage. They are melee attacks that deal magic damage. They can't be absorbed but they can be avoided and mitigated though of course not by our Mastery as it's shadow damage.
I typically get 50% melee damage, 30% shadowy attacks and 20% random shadow damage from the spirit world.
Tank swap is around every 60 seconds.
Draw your own conclusions
Last edited by mikar on Sat Oct 13, 2012 2:17 am, edited 1 time in total.
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Re: [10H] Gara'jal the Spiritbinder
Thanks:).
<Guiles Theme Song> @ Magtheridon-US Horde 10-man, ToT-10/13H, currently recruiting
Website: http://www.guilesthemesong.wowstead.com
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timoseewho - Posts: 226
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Re: [10H] Gara'jal the Spiritbinder
From the point of view of maximising the debuff, doing a final heal before clicking/hotkeying out will give the longest duration.
- Darielle
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Re: [10H] Gara'jal the Spiritbinder
Aite, so the buff refreshes on a heal and has a bigger % modifier the bigger the heal? Probably something I shoulda known from regulars, but figured I'd ask here haha.
<Guiles Theme Song> @ Magtheridon-US Horde 10-man, ToT-10/13H, currently recruiting
Website: http://www.guilesthemesong.wowstead.com
Stream: http://www.twitch.tv/timoseewho
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timoseewho - Posts: 226
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Re: [10H] Gara'jal the Spiritbinder
Would it actually be feasible to 2-heal on heroic with the debuff going on healers? Seems like you would have to wait too long on totems to let it fall off, especially if they need to maximize Innervation stacks before they leave. Maybe if you stacked the raid with DPS that can easily self-heal to full?
But then, I imagine that's part of the reason nobody has killed it but Paragon with BMAH gear stacking and trash smoke bombs...
But then, I imagine that's part of the reason nobody has killed it but Paragon with BMAH gear stacking and trash smoke bombs...
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PsiVen - Moderator
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Re: [10H] Gara'jal the Spiritbinder
Isn't using the bombs from trash kind of considered exploiting?
This guy seems.. well.. a bit overtuned haha.
This guy seems.. well.. a bit overtuned haha.
<Guiles Theme Song> @ Magtheridon-US Horde 10-man, ToT-10/13H, currently recruiting
Website: http://www.guilesthemesong.wowstead.com
Stream: http://www.twitch.tv/timoseewho
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timoseewho - Posts: 226
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Re: [10H] Gara'jal the Spiritbinder
http://www.paragon.fi/news/garajal-10hc-video
No sign of smoke bombs just damn good dps.
No sign of smoke bombs just damn good dps.
Daishan @ Saurfang EU
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daishan - Maintankadonor
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Re: [10H] Gara'jal the Spiritbinder
Kishandra wrote:How much hp does he have on 10H?
179M.
Last edited by timoseewho on Fri Oct 12, 2012 9:03 am, edited 1 time in total.
<Guiles Theme Song> @ Magtheridon-US Horde 10-man, ToT-10/13H, currently recruiting
Website: http://www.guilesthemesong.wowstead.com
Stream: http://www.twitch.tv/timoseewho
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timoseewho - Posts: 226
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Re: [10H] Gara'jal the Spiritbinder
timoseewho wrote:Kishandra wrote:How much hp does he have on 10H?
Either 183/187/193/197M, one of those 4 hehe.
179.3M.
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Re: [10H] Gara'jal the Spiritbinder
Ah, so if the tanks are each doing 50k dps and you need to 3 heal it, each dps needs to pull 80k dps on the boss to kill him in time (for reference, dps need to average 78k apiece in 25m if 5healing it, 74k if 4 healing, 70k if 3healing - numbers shift in the 10m's favor if tanks start doing more than 50k dps).
I can see how that might be an issue. If you can figure out some way to 2 heal it though (not terribly unreasonable, we 4-healed it in 25H and I hear some guilds are 3- healing 25H), you only need to average 67k per dps, which is easily accomplished.
I can see how that might be an issue. If you can figure out some way to 2 heal it though (not terribly unreasonable, we 4-healed it in 25H and I hear some guilds are 3- healing 25H), you only need to average 67k per dps, which is easily accomplished.
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Re: [10H] Gara'jal the Spiritbinder
So after 3-healing for most of the night (2-healing with little success past 40%), with us hitting enrage at 30%, I feel like we're doing something fundamentally wrong here. Our DPS composition is a Warlock, Mage, Hunter, sPriest, and Warrior, with the healers helping DPS at the beginning during our lust/warp. All classes can play any DPS specs, whichever is most helpful. We have a healer going down with 2 DPS all the time, staying for around 25 secs, prioritizing tank adds over the others. We try to use our Warlock/sPriest as AoE cleanup, when we feel like it's getting a little behind down there. We do sometimes encounter this situation where all 3 healers have either Voodoo Dolls or Frail Soul OR only being able to send 2 healers and a DPS down, how do you guys cope with that? Is there a way to manipulate those debuffs by sending people down at a particular time or coming up at a particular time? Thanks:).
<Guiles Theme Song> @ Magtheridon-US Horde 10-man, ToT-10/13H, currently recruiting
Website: http://www.guilesthemesong.wowstead.com
Stream: http://www.twitch.tv/timoseewho
Website: http://www.guilesthemesong.wowstead.com
Stream: http://www.twitch.tv/timoseewho
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timoseewho - Posts: 226
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Re: [10H] Gara'jal the Spiritbinder
Do you guys have your healers stay down as long as possible to stack the buff on the dps, or do they just top them off and come back up?
[We're 3 healing it, but hitting enrage at ~3-4% -- so any small optimizations would be exceedingly useful].
[We're 3 healing it, but hitting enrage at ~3-4% -- so any small optimizations would be exceedingly useful].
- Kitmajere
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Re: [10H] Gara'jal the Spiritbinder
Kitmajere wrote:Do you guys have your healers stay down as long as possible to stack the buff on the dps, or do they just top them off and come back up?
[We're 3 healing it, but hitting enrage at ~3-4% -- so any small optimizations would be exceedingly useful].
Ya we've been doing that, but it just hit me not long ago if the DPS is actually getting the buff stacked ASAP AND refreshed as we come out. Do you guys all stay in for a good 25-29 secs down there? Do you know if Rejuvenation ticks stack the buff?
<Guiles Theme Song> @ Magtheridon-US Horde 10-man, ToT-10/13H, currently recruiting
Website: http://www.guilesthemesong.wowstead.com
Stream: http://www.twitch.tv/timoseewho
Website: http://www.guilesthemesong.wowstead.com
Stream: http://www.twitch.tv/timoseewho
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timoseewho - Posts: 226
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