A Call to Arms - MoP Mechanics Testing

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Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Sun Aug 12, 2012 3:57 pm

Also, for future reference: when putting in the tick values for EF, just give me the min. Putting in a one-point range screws up my sophisticated "copy from spreadsheet and paste into MATLAB" data entry technique (because "405-406" turns into "-1")
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Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Sun Aug 12, 2012 4:08 pm

WoG data confirms %-based scaling with PvP power, also confirms that WoG's heal matches the EF base heal formula.
WoG minimum heal:
Code: Select all
General model:
     f(x,y) = (4030+0.377*x)*(1+0.01*y/a)
Coefficients (with 95% confidence bounds):
       a =       263.9  (263.2, 264.6)

Goodness of fit:
  SSE: 478.2
  R-square: 1
  Adjusted R-square: 1
  RMSE: 5.304

WoG max heal:
Code: Select all
General model:
     f(x,y) = (4491+0.377*x)*(1+0.01*y/a)
Coefficients (with 95% confidence bounds):
       a =       267.2  (265.7, 268.7)

Goodness of fit:
  SSE: 2600
  R-square: 1
  Adjusted R-square: 1
  RMSE: 12.37

EF min heal:
Code: Select all
General model:
     f(x,y) = (4030+0.377*x)*(1+0.01*y/a)
Coefficients (with 95% confidence bounds):
       a =       263.7  (262.9, 264.5)

Goodness of fit:
  SSE: 664.6
  R-square: 1
  Adjusted R-square: 1
  RMSE: 6.252


EF max heal:
Code: Select all
General model:
     f(x,y) = (4491+0.377*x)*(1+0.01*y/a)
Coefficients (with 95% confidence bounds):
       a =       266.3  (263.3, 269.3)

Goodness of fit:
  SSE: 1.05e+004
  R-square: 0.9999
  Adjusted R-square: 0.9999
  RMSE: 24.85


EF tick:
Code: Select all
General model:
     f(x,y) = (391+0.045*x)*(1+0.01*y/a)
Coefficients (with 95% confidence bounds):
       a =       265.8  (265.3, 266.3)

Goodness of fit:
  SSE: 2.872
  R-square: 1
  Adjusted R-square: 1
  RMSE: 0.411


Given that the tick is a fixed amount, that gives us our best estimate of the true value (all of the other data sets are subject to variances in the min and max values). We can comfortably say that the PvP power scale factor is between 265.3 and 266.3, with a best estimate of 265.8.

In other words, every 265.8 PvP power increases the effectiveness of your healing by 1%.
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Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Sun Aug 12, 2012 4:11 pm

By the way, did you have a log where Execution Sentence missed? I vaguely remember you posting that it was a binary hit/miss on cast, I just wanted to see the log that confirmed it.
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Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Sun Aug 12, 2012 4:16 pm

Pyrea wrote:No change in cooldown for crusader strike, Hammer of the Righteous, Avenger's Shield et. al. when a moonkin druid joined my group. Cooldown of Crusader Strike and HotR remained at 4.5 seconds.

See screenshot: http://i.imgur.com/j7MUJ.jpg

Thanks.
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Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Sun Aug 12, 2012 4:48 pm

theckhd wrote:By the way, did you have a log where Execution Sentence missed? I vaguely remember you posting that it was a binary hit/miss on cast, I just wanted to see the log that confirmed it.


Yeah... I remember seeing it a couple of times

http://www.worldoflogs.com/reports/a6mud7b9fgbc13c3/
http://www.worldoflogs.com/reports/wxbmzfywt36kkk95/
http://www.worldoflogs.com/reports/hncp ... details/2/
http://www.worldoflogs.com/reports/t7l0 ... details/3/
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Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Sun Aug 12, 2012 5:26 pm

Also finished, Hpr-Self
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Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Sun Aug 12, 2012 5:31 pm

Playing with ES -- just got another miss and it failed to connect completely

8/12 19:30:27.480 SPELL_MISSED,0x010000000039533D,"Klaudandus",0x511,0x0,0xF13079AA0000B872,"Raider's Training Dummy",0x10a28,0x0,114916,"Execution Sentence",0x2,MISS
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Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Sun Aug 12, 2012 6:20 pm

Yeah, this log shows two misses as well:
http://www.worldoflogs.com/reports/hncp ... d%3D114916

Confirms that ES is binary hit/miss on cast.
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Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Sun Aug 12, 2012 6:31 pm

it's a big dps loss if it doesnt connect...
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Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Sun Aug 12, 2012 7:41 pm

Indeed. Good reason to cap spell hit!
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Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Sun Aug 12, 2012 7:49 pm

theckhd wrote:Indeed. Good reason to cap spell hit!


Not sure if sarcasm or not =P
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Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Mon Aug 13, 2012 5:29 am

I think the next test we should do is a combination of #21 and #38. Basically, do #38, but use a weapon enchanted with Windsong and cast HPr as a filler when possible.

We should also try and nail down Hammer of Wrath (#27). This should be pretty easy with L85 pre-mades, so we can coordinate a time in the next day or so and I'll make an 85 DK on horde side for you to beat on.
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Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Mon Aug 13, 2012 5:39 am

I'll see what I can do, I got raid at 9pm central tonight -- but I have enough free time between 6pm central and 8pm central -- the dk thing shouldn't be too hard or take too long, right?

Either way, I got the night off tomorrow, so I'm available any time after 5:30 pm central
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Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Mon Aug 13, 2012 5:57 am

The DK testing shouldn't take more than half an hour, I'd guess. I have to head out for a few hours, but I'll be back by 3 or 4 Eastern at the latest. I'm sure I can be around for the majority of that 6-8 PM (5-7PM Eastern) window.
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Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Mon Aug 13, 2012 7:33 am

theckhd wrote:The DK testing shouldn't take more than half an hour, I'd guess. I have to head out for a few hours, but I'll be back by 3 or 4 Eastern at the latest. I'm sure I can be around for the majority of that 6-8 PM (5-7PM Eastern) window.


Justto make sure, what exactly do i need?
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